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path: root/src/asset-manager.cpp
AgeCommit message (Expand)Author
2025-08-28pke: use new pk_iter_t from pk.hJonathan Bradley
2025-08-28pk.h: update to 0.9.0, handle breaking changesJonathan Bradley
2025-08-22pke: print %.16s for AssetKey and newlineJonathan Bradley
2025-08-21pke: embed shaders in executableJonathan Bradley
2025-08-19pke: ui box type button imageJonathan Bradley
2025-08-06pke: first-pass add asset detailsJonathan Bradley
2025-07-17pke: handle pk.h breaking changesJonathan Bradley
2025-06-05pke: asset: print if still loadingJonathan Bradley
2025-06-05pk.h: update to 0.6.0 + handle breaking changesJonathan Bradley
2025-05-30pke: asset: BucketContainer>pk_bkt_arr_t & cleanupJonathan Bradley
2025-05-29pke: ecs: BucketContainer > pk_bkt_arr_t & cleanupJonathan Bradley
2025-05-20pke: serialization overhaul + embedded assetsJonathan Bradley
2025-02-28pke: checkpoint: vk renames + first-pass uiJonathan Bradley
2025-02-04pke: use max_align_tJonathan Bradley
2025-01-31pke: first-pass font serializationJonathan Bradley
2025-01-23pke: first-pass 2d overlay render pass scaffoldingJonathan Bradley
2025-01-14chore: fix compiler warnings + extra includesJonathan Bradley
2025-01-09flatten file structure + renameJonathan Bradley
2025-01-08first-pass replace cmake with makeJonathan Bradley
2024-11-14add pk.h and major pkmem refactorJonathan Bradley
2024-01-09refactor and simplify bucketed-arrayJonathan Bradley
2024-01-05engine assets are handled by the engineJonathan Bradley
2023-12-28add asset type for filteringJonathan Bradley
2023-12-27assets are global and stored in the project fileJonathan Bradley
2023-12-23first pass background asset loading - buggyJonathan Bradley
2023-12-12use specific types for handle indexes consistentlyJonathan Bradley
2023-12-11replace handles with union structJonathan Bradley
2023-12-06expose if the contents of a bucket were movedJonathan Bradley
2023-10-23memory manager now handles alignmentJonathan Bradley
2023-10-09bucket teardownJonathan Bradley
2023-10-09print all assets that weren't handled as LIFOJonathan Bradley
2023-10-06Memory management - ctors and dtorsJonathan Bradley
2023-10-06Asset Manager debug printJonathan Bradley
2023-09-14backwards assertsJonathan Bradley
2023-09-06bucket cleanupJonathan Bradley
2023-09-06cleanup naming conventions and header defsJonathan Bradley
2023-09-06rename variables to be more explicitJonathan Bradley
2023-09-06move boilerplate bucket code to memory fileJonathan Bradley
2023-08-22AssetManager handles files gracefullyJonathan Bradley
2023-08-12CAFE_BABE macroJonathan Bradley
2023-08-10asset manager first passJonathan Bradley