| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-09-16 | pke: major object lifetime overhaul. | Jonathan Bradley | |
| Added pke-test-load-unload to ensure objects are managed as expected. | |||
| 2025-06-05 | pk.h: update to 0.6.0 + handle breaking changes | Jonathan Bradley | |
| 2025-05-21 | pke: physics DynArray to pk_arr_t | Jonathan Bradley | |
| 2025-05-19 | physics: delete world during teardown | Jonathan Bradley | |
| 2025-05-08 | pk.h: update to 0.5.0 + some breaking changes | Jonathan Bradley | |
| 2025-03-21 | pke: replace PkeArray with pk_arr_t | Jonathan Bradley | |
| 2024-11-14 | add pk.h and major pkmem refactor | Jonathan Bradley | |
| Completely replaces the memory module with pkmem pkmem is a newer implementation of the same bucket memory structure. Also includes replacing pkstr.h with pk.h's pkstr | |||
| 2024-01-10 | checkpoint - handle breaking ECS changes - compiles | Jonathan Bradley | |
| 2023-12-23 | plugin checkpoint - multiple plugins and collision callbacks | Jonathan Bradley | |
| 2023-11-15 | cleanup | Jonathan Bradley | |
| 2023-11-15 | ECS_Tick got removed after rebase and realign gravity | Jonathan Bradley | |
| 2023-11-15 | Add quick toggle for enabling/disabling collision callback | Jonathan Bradley | |
| 2023-11-15 | buggy - add custom btOverlapFilterCallback | Jonathan Bradley | |
| 2023-11-15 | use model for collision + refactor physics init and rigidbody creation | Jonathan Bradley | |
