index
:
pke.git
master
Game Engine.
Jonathan Bradley
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
physics.cpp
Age
Commit message (
Expand
)
Author
2025-09-16
pke: major object lifetime overhaul.
Jonathan Bradley
2025-06-05
pk.h: update to 0.6.0 + handle breaking changes
Jonathan Bradley
2025-05-21
pke: physics DynArray to pk_arr_t
Jonathan Bradley
2025-05-19
physics: delete world during teardown
Jonathan Bradley
2025-05-08
pk.h: update to 0.5.0 + some breaking changes
Jonathan Bradley
2025-03-21
pke: replace PkeArray with pk_arr_t
Jonathan Bradley
2024-11-14
add pk.h and major pkmem refactor
Jonathan Bradley
2024-01-10
checkpoint - handle breaking ECS changes - compiles
Jonathan Bradley
2023-12-23
plugin checkpoint - multiple plugins and collision callbacks
Jonathan Bradley
2023-11-15
cleanup
Jonathan Bradley
2023-11-15
ECS_Tick got removed after rebase and realign gravity
Jonathan Bradley
2023-11-15
Add quick toggle for enabling/disabling collision callback
Jonathan Bradley
2023-11-15
buggy - add custom btOverlapFilterCallback
Jonathan Bradley
2023-11-15
use model for collision + refactor physics init and rigidbody creation
Jonathan Bradley