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#ifndef PKE_ENTITIES_HPP
#define PKE_ENTITIES_HPP
#include "vendor/cgltf-include.hpp"
#include "ecs.hpp"
#include "components.hpp"
#include "asset-manager.hpp"
#include "memory.hpp"
#include "window.hpp"
struct EntityType {
char *modelFile = nullptr;
char entityTypeCode[16] = {'\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0'};
EntityHandle entityHandle = EntityHandle_MAX;
VkPipelineLayoutCreateInfo *vkPipelineLayoutCreateInfo = nullptr;
};
void EntityType_Init();
void EntityType_Load(EntityType et);
#endif /* PKE_ENTITIES_HPP */
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