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#include "ecs.hpp"

#include "bucketed-array.hpp"
#include "game-settings.hpp"
#include "math-helpers.hpp"
#include "physics.hpp"
#include "pk.h"
#include "window.hpp"

#include <btBulletDynamicsCommon.h>
#include <BulletCollision/CollisionShapes/btConvexHullShape.h>
#include <glm/gtc/type_ptr.hpp>

constexpr struct {
	const pk_handle_item_index_T generics = 256;
	const pk_handle_item_index_T entityPtrs = 256;
	const pk_handle_item_index_T grBinds = 64;
	const pk_handle_item_index_T instances = 256;
} bcSizes;

struct ECS {
	struct pk_membucket *bkt = nullptr;
	struct ECSBucketContainers {
		BucketContainer<Entity_Base, pk_handle, 4> generics{};
		BucketContainer<Entity_Base *, EntityHandle, 4> entityPtrs{};
		BucketContainer<CompGrBinds, GrBindsHandle, 4> grBinds{};
		BucketContainer<CompInstance, InstanceHandle, 4> instances{};
	} bc;
} ecs;

/*
 * Entities that have been marked for removal by calling ECS_MarkForRemoval
 *
 * Used to build the other "removal" lists.
 */
DynArray<Entity_Base *> entitiesMarkedForRemoval{16};
/*
 * Public list of entities that will be removed next tick
 *
 * Entity or child of entity that had ECS_MarkForRemoval called
 */
DynArray<Entity_Base *> EntitiesToBeRemoved{16}; // public
/*
 * The entities being removed this tick
 *
 * Each of these entities has gone a full tick in the "to be removed" state
 */
DynArray<Entity_Base *> entitiesYetToBeRemoved{0, nullptr};

/*
 * Entities that have more instances registered than their current
 * grBinds GPU buffer has space for.
 * 
 * These need to be resized THIS TICK
 */
DynArray<Entity_Base *> EntitiesWithExcessInstances{16};

void ECS_GetEntity_Inner(EntityHandle entHandle, Entity_Base*& ent) {
	assert(pk_handle_validate(entHandle, ecs.bc.entityPtrs.pkeHandle, ecs.bc.entityPtrs.limits.itemIndex) == PK_HANDLE_VALIDATION_VALID);
	ent = ecs.bc.entityPtrs.buckets[entHandle.bucketIndex][entHandle.itemIndex];
}

void ECS_Init() {
	Buckets_Init(ecs.bc.generics, bcSizes.generics);
	Buckets_Init(ecs.bc.entityPtrs, bcSizes.entityPtrs);
	Buckets_Init(ecs.bc.grBinds, bcSizes.grBinds);
	Buckets_Init(ecs.bc.instances, bcSizes.instances);
	if (entitiesMarkedForRemoval.GetPtr() == CAFE_BABE(Entity_Base*) || entitiesMarkedForRemoval.GetPtr() == nullptr) {
		new (&entitiesMarkedForRemoval) DynArray<Entity_Base*>{16};
	}
	if (EntitiesToBeRemoved.GetPtr() == CAFE_BABE(Entity_Base*) || EntitiesToBeRemoved.GetPtr() == nullptr) {
		new (&EntitiesToBeRemoved) DynArray<Entity_Base*>{16};
	}
	if (entitiesYetToBeRemoved.GetPtr() == CAFE_BABE(Entity_Base*) || entitiesYetToBeRemoved.GetPtr() == nullptr) {
		new (&entitiesYetToBeRemoved) DynArray<Entity_Base*>{0, nullptr};
	}
	if (EntitiesWithExcessInstances.GetPtr() == CAFE_BABE(Entity_Base*) || EntitiesWithExcessInstances.GetPtr() == nullptr) {
		new (&EntitiesWithExcessInstances) DynArray<Entity_Base*>{16};
	}
}

Entity_Base *ECS_CreateGenericEntity() {
	/* 2025-03-26 - JCB
	 * The only place this is called immediately calls ECS_CreateEntity afterwards.
	 * There is no need to generate a uuid
	 */
	pk_handle newHandle{Buckets_NewHandle(ecs.bc.generics)};
	return &ecs.bc.generics.buckets[newHandle.bucketIndex][newHandle.itemIndex];
}

EntityHandle ECS_CreateEntity(Entity_Base *entity, Entity_Base *parentEntity) {
	assert(entity != nullptr);
	assert(entity->handle == EntityHandle_MAX && "Entity already created!");
	EntityHandle entityHandle{Buckets_NewHandle(ecs.bc.entityPtrs)};
	entity->handle = entityHandle;
	if (parentEntity) entity->parentHandle = parentEntity->handle;
	if (entity->uuid == pk_uuid_max || entity->uuid == pk_uuid_zed) entity->uuid = pk_uuid_new_v7();
	ecs.bc.entityPtrs.buckets[entityHandle.bucketIndex][entityHandle.itemIndex] = entity;
	return entityHandle;
}

Entity_Base *ECS_GetEntity(EntityHandle handle) {
	if (pk_handle_validate(handle, ecs.bc.entityPtrs.pkeHandle, ecs.bc.entityPtrs.limits.itemIndex) != PK_HANDLE_VALIDATION_VALID) return nullptr;
	return ecs.bc.entityPtrs[handle];
}

void ECS_MarkForRemoval(Entity_Base *entity) {
	assert(entity->handle != EntityHandle_MAX && "Attempting to remove invalid entity");
	assert(entity->isMarkedForRemoval == false && "Entity already marked for removal");
	entitiesMarkedForRemoval.Push(entity);
}

void ECS_Tick_Early(double delta) {
	// these reserves might happen 1 tick early, but that's fine
	(void)delta;
	bool shouldRun = entitiesMarkedForRemoval.Count() > 0 || EntitiesToBeRemoved.Count() > 0 || entitiesYetToBeRemoved.Count() > 0;
	entitiesYetToBeRemoved.Reserve(entitiesMarkedForRemoval.Count());
	EntitiesToBeRemoved.Resize(entitiesMarkedForRemoval.Count());
	memcpy(EntitiesToBeRemoved.GetPtr(), entitiesMarkedForRemoval.GetPtr(), sizeof(void *) * entitiesMarkedForRemoval.Count());
	entitiesYetToBeRemoved.Resize(0);
	if (!shouldRun) return;
	entitiesMarkedForRemoval.Resize(0);

	// this has the potential to be slow as balls
	for (pk_handle_bucket_index_T b = 0; b <= ecs.bc.entityPtrs.pkeHandle.bucketIndex; ++b) {
		pk_handle_item_index_T entCount = b == ecs.bc.entityPtrs.pkeHandle.bucketIndex ? ecs.bc.entityPtrs.pkeHandle.itemIndex : ecs.bc.entityPtrs.limits.itemIndex;
		for (pk_handle_item_index_T e = 0; e < entCount; ++e) {
			Entity_Base *ent = ecs.bc.entityPtrs.buckets[b][e];
			if (ent->handle == EntityHandle_MAX) continue;
			Entity_Base *parentEnt = nullptr;
			if (ent->parentHandle != EntityHandle_MAX)
				parentEnt = ecs.bc.entityPtrs.buckets[ent->parentHandle.bucketIndex][ent->parentHandle.itemIndex];
			if (ent->isMarkedForRemoval) {
				entitiesYetToBeRemoved.Push(ent);
				ent->handle = EntityHandle_MAX;
				ent->parentHandle = EntityHandle_MAX;
				ent->isMarkedForRemoval = false;
			} else if (EntitiesToBeRemoved.Has(ent)) {
				ent->isMarkedForRemoval = true;
			} else if (parentEnt != nullptr && EntitiesToBeRemoved.Has(parentEnt)) {
				ent->isMarkedForRemoval = true;
				EntitiesToBeRemoved.Push(ent);
			}
		}
	}
}

struct updateGrBindsAfter {
	GrBindsHandle grBindsHandle = GrBindsHandle_MAX;
	uint32_t count = 0;
};
bool DynArrayFindGrBinds(updateGrBindsAfter const &after, const GrBindsHandle &handle) {
	return after.grBindsHandle == handle;
}
void ECS_Tick(double delta) {
	int32_t physicsTickCount = Physics_Tick(delta);

	int64_t entityRemovalCount = entitiesYetToBeRemoved.Count();
	if (physicsTickCount == 0 && entityRemovalCount == 0) return;

	DynArray<updateGrBindsAfter> *updateGrBindsPtr = pk_new<DynArray<updateGrBindsAfter>>(pkeSettings.mem.bkt);
	DynArray<updateGrBindsAfter> &updateGrBinds = *updateGrBindsPtr;
	for (long b = 0; b <= ecs.bc.instances.pkeHandle.bucketIndex; ++b) {
		auto &bkt = ecs.bc.instances.buckets[b];
		long count = ecs.bc.instances.pkeHandle.bucketIndex == b ? ecs.bc.instances.pkeHandle.itemIndex : ecs.bc.instances.limits.itemIndex;
		for (uint32_t i = 0; i < count; ++i) {
			auto &inst = bkt[i];
			if (inst.entHandle == EntityHandle_MAX)
				continue;
			auto activationState = inst.bt.rigidBody->getActivationState();
			if (activationState == ISLAND_SLEEPING || activationState == DISABLE_SIMULATION || activationState == WANTS_DEACTIVATION) {
				// do nothing
			} else {
				inst.isNeedingUpdated = true;
			}
			Entity_Base *ent = ecs.bc.entityPtrs.buckets[inst.entHandle.bucketIndex][inst.entHandle.itemIndex];
			if (entityRemovalCount > 0 && entitiesYetToBeRemoved.Has(ent)) {
				if (inst.grBindsHandle != GrBindsHandle_MAX) {
					int64_t afterIndex = updateGrBinds.FindFirstIndex(DynArrayFindGrBinds, inst.grBindsHandle);
					updateGrBindsAfter *after = nullptr;
					if (afterIndex != -1) {
						after = &updateGrBinds[afterIndex];
					} else {
						after = &updateGrBinds.Push();
						after->grBindsHandle = inst.grBindsHandle;
					}
					after->count += 1;
				}

				inst.entHandle = EntityHandle_MAX;
				inst.grBindsHandle = GrBindsHandle_MAX;
				inst.index = ECS_UNSET_VAL_32;
				inst.instanceHandle = InstanceHandle_MAX;
				inst.isNeedingUpdated = false;
				BtDynamicsWorld->removeRigidBody(inst.bt.rigidBody);
				pk_delete<btDefaultMotionState>(inst.bt.motionState, MemBkt_Bullet);
				pk_delete<btRigidBody>(inst.bt.rigidBody, MemBkt_Bullet);
				inst.bt.rigidBody = CAFE_BABE(btRigidBody);
				inst.bt.motionState = CAFE_BABE(btDefaultMotionState);
				continue;
			}
			if (updateGrBinds.Count() > 0 && inst.instanceHandle != InstanceHandle_MAX) {
				int64_t afterIndex = updateGrBinds.FindFirstIndex(DynArrayFindGrBinds, inst.grBindsHandle);
				if (afterIndex > -1) {
					auto &after = updateGrBinds[afterIndex];
					inst.index -= after.count;
					inst.isNeedingUpdated = true;
				}
			}
		}
	}

	if (entityRemovalCount > 0 || updateGrBinds.Count() > 0) {
		for (pk_handle_bucket_index_T b = 0; b <= ecs.bc.grBinds.pkeHandle.bucketIndex; ++b) {
			auto &bkt = ecs.bc.grBinds.buckets[b];
			long count = ecs.bc.grBinds.pkeHandle.bucketIndex == b ? ecs.bc.grBinds.pkeHandle.itemIndex : ecs.bc.grBinds.limits.itemIndex;
			for (pk_handle_item_index_T i = 0; i < count; ++i) {
				auto &grBinds = bkt[i];
				if (grBinds.entHandle == EntityHandle_MAX) {
					continue;
				}
				auto afterIndex = updateGrBinds.FindFirstIndex(DynArrayFindGrBinds, grBinds.grBindsHandle);
				Entity_Base *ent = ecs.bc.entityPtrs.buckets[grBinds.entHandle.bucketIndex][grBinds.entHandle.itemIndex];
				if (entitiesYetToBeRemoved.Has(ent)) {
					grBinds.entHandle = EntityHandle_MAX;
					grBinds.grBindsHandle = GrBindsHandle_MAX;
					grBinds.vkPipelineLayout = VK_NULL_HANDLE;
					grBinds.graphicsPipeline = VK_NULL_HANDLE;
					grBinds.collisionCallback = PkeCallback{};
					/*
					 * 2023-09-05 JB note - the Vulkan assets (device memory, buffers,
					 *  pipeline layout, and descriptor set) are unloaded elsewhere, just,
					 *  as they were created elsewhere.
					*/
				}
				if (afterIndex != -1) {
					auto &after = updateGrBinds[afterIndex];
					grBinds.instanceCounter -= after.count;
				}
			}
		}
	}
}

struct InstanceBufferCopyChunk {
	uint64_t startingIndex;
	uint64_t endingIndex;
	DynArray<glm::mat4> *mats = nullptr;
	VkBufferCopy dstBufferCopy;
};
struct InstanceBufferCopy {
	CompGrBinds *grBinds = nullptr;
	VkDeviceSize runningSize = 0;
	DynArray<InstanceBufferCopyChunk> *chunks = nullptr;
};
void ECS_Tick_Late(double delta) {
	// using a pointer here avoids calling the destructor when the object goes out of scope
	(void)delta;
	PKVK_TmpBufferDetails tmpBufferDetails{};
	DynArray<InstanceBufferCopy> *bufferUpdatesPtr = pk_new<DynArray<InstanceBufferCopy>>(pkeSettings.mem.bkt);
	new (bufferUpdatesPtr) DynArray<InstanceBufferCopy>(0, pkeSettings.mem.bkt);
	DynArray<InstanceBufferCopy> &bufferUpdates = *bufferUpdatesPtr;
	for (long b = 0; b <= ecs.bc.instances.pkeHandle.bucketIndex; ++b) {
		auto &bkt = ecs.bc.instances.buckets[b];
		long count = ecs.bc.instances.pkeHandle.bucketIndex == b ? ecs.bc.instances.pkeHandle.itemIndex : ecs.bc.instances.limits.itemIndex;
		for (uint32_t i = 0; i < count; ++i) {
			auto &inst = bkt[i];
			if (inst.isNeedingUpdated == false)
				continue;
			if (inst.entHandle == EntityHandle_MAX)
				continue;
			if (inst.grBindsHandle == GrBindsHandle_MAX)
				continue;

			auto &grBinds = ecs.bc.grBinds.buckets[inst.grBindsHandle.bucketIndex][inst.grBindsHandle.itemIndex];

			InstanceBufferCopy *bfrUpdate = nullptr;
			for (long u = 0; u < bufferUpdates.Count(); ++u) {
				if (bufferUpdates[u].grBinds->grBindsHandle == inst.grBindsHandle) {
					bfrUpdate = &bufferUpdates[u];
				}
			}
			if (bfrUpdate == nullptr) {
				bufferUpdates.Push({
					.grBinds = &grBinds,
				});
				bfrUpdate = &bufferUpdates[bufferUpdates.Count() - 1];
				bfrUpdate->chunks = pk_new<DynArray<InstanceBufferCopyChunk>>(pkeSettings.mem.bkt);
				new (bfrUpdate->chunks) DynArray<InstanceBufferCopyChunk>(4, pkeSettings.mem.bkt);
			}

			InstanceBufferCopyChunk *chunk = nullptr;
			for (long ii = 0; ii < bfrUpdate->chunks->Count(); ++ii) {
				if ((*bfrUpdate->chunks)[ii].endingIndex == inst.index - 1) {
					chunk = &(*bfrUpdate->chunks)[ii];
					chunk->endingIndex += 1;
					break;
				}
			}
			if (chunk == nullptr) {
				bfrUpdate->chunks->Push({
					.startingIndex = inst.index,
					.endingIndex = inst.index,
					.mats = nullptr,
					.dstBufferCopy = {},
				});
				chunk = &(*bfrUpdate->chunks)[bfrUpdate->chunks->Count() - 1];
				chunk->dstBufferCopy.dstOffset = sizeof(glm::mat4) * inst.index;
				chunk->mats = pk_new<DynArray<glm::mat4>>(pkeSettings.mem.bkt);
				new (chunk->mats) DynArray<glm::mat4>(0, pkeSettings.mem.bkt);
			}

			btTransform btMatrix_posRot;
			inst.bt.motionState->getWorldTransform(btMatrix_posRot);
			float openglMatrix[16];
			btMatrix_posRot.getOpenGLMatrix(openglMatrix);
			glm::mat4 glmMat_posRot = glm::make_mat4(openglMatrix);

			glm::vec3 scale;
			BulletToGlm(inst.bt.rigidBody->getCollisionShape()->getLocalScaling(), scale);

			chunk->mats->Push(glm::scale(glmMat_posRot, scale));
			bfrUpdate->runningSize += sizeof(glm::mat4);
			inst.isNeedingUpdated = false;
		}
	}
	while (bufferUpdates.Count() > 0) {
		InstanceBufferCopy &ibc = bufferUpdates[bufferUpdates.Count() - 1];

		VkDeviceSize instanceBytes = sizeof(glm::mat4);
		VkDeviceSize byteCount = ibc.runningSize;
		PKVK_BeginBuffer(transferFamilyIndex, byteCount, tmpBufferDetails);
		VkDeviceSize runningOffset = 0;
		for (long i = 0; i < ibc.chunks->Count(); ++i) {
			auto &chunk = (*ibc.chunks)[i];
			memcpy(static_cast<char *>(tmpBufferDetails.deviceData) + runningOffset, chunk.mats->GetPtr(), byteCount);
			chunk.dstBufferCopy.srcOffset = runningOffset;
			chunk.dstBufferCopy.size = instanceBytes * (chunk.endingIndex - chunk.startingIndex + 1);
			runningOffset += chunk.dstBufferCopy.size;
		}
		assert(runningOffset == ibc.runningSize);

		{
			VkCommandBufferBeginInfo cbbi;
			cbbi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
			cbbi.pNext = nullptr;
			cbbi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
			cbbi.pInheritanceInfo = nullptr;

			vkBeginCommandBuffer(tmpBufferDetails.cmdBuffer, &cbbi);

			for (long i = 0; i < ibc.chunks->Count(); ++i) {
				vkCmdCopyBuffer(tmpBufferDetails.cmdBuffer, tmpBufferDetails.buffer, ibc.grBinds->instanceBD.buffer, 1, &(*ibc.chunks)[i].dstBufferCopy);
			}

			vkEndCommandBuffer(tmpBufferDetails.cmdBuffer);

			VkSubmitInfo vkSubmitInfo{};
			vkSubmitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
			vkSubmitInfo.pNext = nullptr;
			vkSubmitInfo.waitSemaphoreCount = 0;
			vkSubmitInfo.pWaitSemaphores = nullptr;
			vkSubmitInfo.pWaitDstStageMask = nullptr;
			vkSubmitInfo.commandBufferCount = 1;
			vkSubmitInfo.pCommandBuffers = &tmpBufferDetails.cmdBuffer;
			vkSubmitInfo.signalSemaphoreCount = 0;
			vkSubmitInfo.pSignalSemaphores = nullptr;
			vkQueueSubmit(tmpBufferDetails.queue, 1, &vkSubmitInfo, nullptr);
			vkQueueWaitIdle(tmpBufferDetails.queue);
			vkResetCommandBuffer(tmpBufferDetails.cmdBuffer, 0);
		}
		PKVK_EndBuffer(tmpBufferDetails);
		bufferUpdates.Pop();
	}
}

void ECS_HandleCollision(CompInstance *lhsInst, CompInstance *rhsInst) {
	assert(lhsInst != nullptr);
	assert(rhsInst != nullptr);

	CompGrBinds *lhsGrBinds = ECS_GetGrBinds(lhsInst->grBindsHandle);
	CompGrBinds *rhsGrBinds = ECS_GetGrBinds(rhsInst->grBindsHandle);

	void (*lhsColFunc)(CompInstance*, CompInstance*) = nullptr;
	void (*rhsColFunc)(CompInstance*, CompInstance*) = nullptr;

	if (lhsInst && lhsInst->collisionCallback.func != nullptr) {
		lhsColFunc = reinterpret_cast<void (*)(CompInstance *, CompInstance *)>(lhsInst->collisionCallback.func);
	}
	if (lhsColFunc == nullptr && lhsGrBinds && lhsGrBinds->collisionCallback.func) {
		lhsColFunc = reinterpret_cast<void (*)(CompInstance *, CompInstance *)>(lhsGrBinds->collisionCallback.func);
	}

	if (rhsInst && rhsInst->collisionCallback.func != nullptr) {
		rhsColFunc = reinterpret_cast<void (*)(CompInstance *, CompInstance *)>(rhsInst->collisionCallback.func);
	}
	if (rhsColFunc == nullptr && rhsGrBinds && rhsGrBinds->collisionCallback.func) {
		rhsColFunc = reinterpret_cast<void (*)(CompInstance *, CompInstance *)>(rhsGrBinds->collisionCallback.func);
	}

	if (lhsColFunc) {
		lhsColFunc(lhsInst, rhsInst);
	}
	if (rhsColFunc) {
		rhsColFunc(lhsInst, rhsInst);
	}
}

CompGrBinds *ECS_CreateGrBinds(Entity_Base *entity) {
	assert(entity != nullptr && entity != CAFE_BABE(Entity_Base));

	GrBindsHandle grBindsHandle{Buckets_NewHandle(ecs.bc.grBinds)};
	auto *comp = &ecs.bc.grBinds.buckets[grBindsHandle.bucketIndex][grBindsHandle.itemIndex];
	comp = new (comp) CompGrBinds{};
	comp->entHandle = entity->handle;
	comp->grBindsHandle = grBindsHandle;
	return comp;
}

CompGrBinds *ECS_GetGrBinds(GrBindsHandle grBindsHandle) {
	if (grBindsHandle == GrBindsHandle_MAX) return nullptr;

	assert(pk_handle_validate(grBindsHandle, ecs.bc.grBinds.pkeHandle, ecs.bc.grBinds.limits.itemIndex) == PK_HANDLE_VALIDATION_VALID);
	return &ecs.bc.grBinds.buckets[grBindsHandle.bucketIndex][grBindsHandle.itemIndex];
}

void ECS_GetGrBinds(Entity_Base *entity, pk_arr_t<CompGrBinds *> &arr) {
	for (pk_handle_bucket_index_T b = 0; b <= ecs.bc.grBinds.pkeHandle.bucketIndex; ++b) {
		auto &bkt = ecs.bc.grBinds.buckets[b];
		long itemCount = ecs.bc.grBinds.pkeHandle.bucketIndex == b ? ecs.bc.grBinds.pkeHandle.itemIndex : ecs.bc.grBinds.limits.itemIndex;
		for (pk_handle_item_index_T i = 0; i < itemCount; ++i) {
			CompGrBinds *grBinds = &bkt[i];
			if (grBinds->entHandle == entity->handle) {
				pk_arr_append(&arr, &grBinds);
			}
		}
	}
}

uint64_t ECS_GetGrBinds_BucketCount() {
	return ecs.bc.grBinds.pkeHandle.bucketIndex + 1;
}

CompGrBinds *ECS_GetGrBinds(pk_handle_bucket_index_T bucketIndex, pk_handle_item_index_T &itemCount) {
	if (bucketIndex == ecs.bc.grBinds.pkeHandle.bucketIndex) {
		itemCount = ecs.bc.grBinds.pkeHandle.itemIndex;
	} else {
		itemCount = ecs.bc.grBinds.limits.itemIndex;
	}
	return ecs.bc.grBinds.buckets[bucketIndex];
}

CompInstance *ECS_CreateInstance(Entity_Base *entity, pk_uuid uuid, CompGrBinds *entityTypeGrBinds, InstPos *inst_pos) {
	assert(entity != nullptr && entity != CAFE_BABE(Entity_Base));

	InstanceHandle instanceHandle{Buckets_NewHandle(ecs.bc.instances)};

	auto *instBkt = ecs.bc.instances.buckets[instanceHandle.bucketIndex];
	auto *comp = &instBkt[instanceHandle.itemIndex];
	new (comp) CompInstance{};
	comp->entHandle = entity->handle;
	comp->instanceHandle = instanceHandle;
	comp->uuid = uuid;
	if (comp->uuid == pk_uuid_zed || comp->uuid == pk_uuid_max) {
		comp->uuid = pk_uuid_new_v7();
	}

	if (entityTypeGrBinds != nullptr) {
		comp->grBindsHandle = entityTypeGrBinds->grBindsHandle;
		comp->index = entityTypeGrBinds->instanceCounter++;
		comp->isNeedingUpdated = true;
		if (entityTypeGrBinds->instanceCounter > entityTypeGrBinds->instanceBufferMaxCount) {
			EntitiesWithExcessInstances.Push(ECS_GetEntity(entityTypeGrBinds->entHandle));
		}
	} else if (inst_pos != nullptr) {
		// TODO leaky
		comp->bt.collision_shape = pk_new<btSphereShape>(MemBkt_Bullet);
		new (comp->bt.collision_shape) btSphereShape(1.0);

		btVector3 localInertia(0, 0, 0);
		comp->bt.collision_shape->calculateLocalInertia(inst_pos->mass, localInertia);
		comp->bt.motionState = pk_new<btDefaultMotionState>(MemBkt_Bullet);
		new (comp->bt.motionState) btDefaultMotionState(inst_pos->posRot);

		comp->bt.rigidBody = pk_new<btRigidBody>(MemBkt_Bullet);
		new (comp->bt.rigidBody) btRigidBody(inst_pos->mass, comp->bt.motionState, comp->bt.collision_shape, localInertia);

		comp->bt.rigidBody->setLinearVelocity(btVector3(0,0,0));
		comp->bt.rigidBody->setAngularVelocity(btVector3(0,0,0));
		comp->bt.rigidBody->getCollisionShape()->setLocalScaling(inst_pos->scale);
		BtDynamicsWorld->addRigidBody(comp->bt.rigidBody);
		comp->bt.rigidBody->getBroadphaseProxy()->m_collisionFilterGroup = static_cast<PhysicsCollision_T>(comp->physicsLayer);
		comp->bt.rigidBody->getBroadphaseProxy()->m_collisionFilterMask = static_cast<PhysicsCollision_T>(comp->physicsMask);
		comp->bt.rigidBody->setUserPointer(reinterpret_cast<void *>(comp));
	}

	return comp;
}

CompInstance *ECS_GetInstance(InstanceHandle instanceHandle ) {
	if (instanceHandle == InstanceHandle_MAX) return nullptr;

	assert(pk_handle_validate(instanceHandle, ecs.bc.instances.pkeHandle, ecs.bc.instances.limits.itemIndex) == PK_HANDLE_VALIDATION_VALID);
	auto *inst = &ecs.bc.instances.buckets[instanceHandle.bucketIndex][instanceHandle.itemIndex];

	return inst;
}

void ECS_GetInstances(Entity_Base *entity, pk_arr_t<CompInstance *> &arr) {
	for (pk_handle_bucket_index_T b = 0; b <= ecs.bc.instances.pkeHandle.bucketIndex; ++b) {
		auto &bkt = ecs.bc.instances.buckets[b];
		long itemCount = ecs.bc.instances.pkeHandle.bucketIndex == b ? ecs.bc.instances.pkeHandle.itemIndex : ecs.bc.instances.limits.itemIndex;
		for (pk_handle_item_index_T i = 0; i < itemCount; ++i) {
			CompInstance *inst = &bkt[i];
			if (inst->entHandle == entity->handle) {
				pk_arr_append(&arr, &inst);
			}
		}
	}
}

void ECS_UpdateInstance(CompInstance *instance, const InstPos &instPos, bool overridePhysics) {
	if (BtDynamicsWorld && overridePhysics) {
		btVector3 localInertia(0, 0, 0);
		instance->bt.rigidBody->getCollisionShape()->calculateLocalInertia(instPos.mass, localInertia);
		instance->bt.rigidBody->setMassProps(instPos.mass, localInertia);
		instance->bt.rigidBody->getMotionState()->setWorldTransform(instPos.posRot);
		instance->bt.rigidBody->setWorldTransform(instPos.posRot);
		instance->bt.rigidBody->getCollisionShape()->setLocalScaling(instPos.scale);
		instance->bt.rigidBody->setLinearVelocity(btVector3(0,0,0));
		instance->bt.rigidBody->setAngularVelocity(btVector3(0,0,0));
		instance->bt.rigidBody->activate();
		instance->isNeedingUpdated = true;
	}
}

uint64_t ECS_GetInstances_BucketCount() {
	return ecs.bc.instances.pkeHandle.bucketIndex + 1;
}

CompInstance *ECS_GetInstances(pk_handle_bucket_index_T bucketIndex, pk_handle_item_index_T &itemCount) {
	if (bucketIndex == ecs.bc.instances.pkeHandle.bucketIndex) {
		itemCount = ecs.bc.instances.pkeHandle.itemIndex;
	} else {
		itemCount = ecs.bc.instances.limits.itemIndex;
	}
	return ecs.bc.instances.buckets[bucketIndex];
}

void ECS_Teardown() {
	EntitiesWithExcessInstances.~DynArray();
	entitiesYetToBeRemoved.~DynArray();
	EntitiesToBeRemoved.~DynArray();
	entitiesMarkedForRemoval.~DynArray();
	Buckets_Destroy(ecs.bc.instances);
	Buckets_Destroy(ecs.bc.grBinds);
	Buckets_Destroy(ecs.bc.entityPtrs);
	Buckets_Destroy(ecs.bc.generics);
}