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#
# pkeConfig.cmake(.in)
#
# Use the following variables to compile and link against Bullet:
# PKE_FOUND - True if pke was found on your system
# PKE_USE_FILE - The file making pke usable
# PKE_DEFINITIONS - Definitions needed to build with pke
# PKE_INCLUDE_DIR - Directory where pke headers can be found
# PKE_INCLUDE_DIRS - List of directories of pke and it's dependencies
# PKE_LIBRARIES - List of libraries to link against the pke library
# PKE_LIBRARY_DIRS - List of directories containing pke' libraries
# PKE_ROOT_DIR - The base directory of pke
# PKE_VERSION_STRING - A human-readable string containing the version
set ( PKE_FOUND 1 )
set ( PKE_USE_FILE "@PKE_USE_FILE@" )
set ( PKE_DEFINITIONS "@PKE_DEFINITIONS@" )
set ( PKE_INCLUDE_DIR "@INCLUDE_INSTALL_DIR@" )
set ( PKE_INCLUDE_DIRS "@INCLUDE_INSTALL_DIR@" )
set ( PKE_LIBRARIES "@PKE_LIBRARIES@" )
set ( PKE_LIBRARY_DIRS "@LIB_DESTINATION@" )
set ( PKE_ROOT_DIR "@CMAKE_INSTALL_PREFIX@" )
set ( PKE_VERSION_STRING "@PKE_VERSION@" )
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