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#
#  pkeConfig.cmake(.in)
#

# Use the following variables to compile and link against Bullet:
#  PKE_FOUND              - True if pke was found on your system
#  PKE_USE_FILE           - The file making pke usable
#  PKE_DEFINITIONS        - Definitions needed to build with pke
#  PKE_INCLUDE_DIR        - Directory where pke headers can be found
#  PKE_INCLUDE_DIRS       - List of directories of pke and it's dependencies
#  PKE_LIBRARIES          - List of libraries to link against the pke library
#  PKE_LIBRARY_DIRS       - List of directories containing pke' libraries
#  PKE_ROOT_DIR           - The base directory of pke
#  PKE_VERSION_STRING     - A human-readable string containing the version

set ( PKE_FOUND 1 )
set ( PKE_USE_FILE     "@PKE_USE_FILE@" )
set ( PKE_DEFINITIONS  "@PKE_DEFINITIONS@" )
set ( PKE_INCLUDE_DIR  "@INCLUDE_INSTALL_DIR@" )
set ( PKE_INCLUDE_DIRS "@INCLUDE_INSTALL_DIR@" )
set ( PKE_LIBRARIES    "@PKE_LIBRARIES@" )
set ( PKE_LIBRARY_DIRS "@LIB_DESTINATION@" )
set ( PKE_ROOT_DIR     "@CMAKE_INSTALL_PREFIX@" )
set ( PKE_VERSION_STRING "@PKE_VERSION@" )