# # pkeConfig.cmake(.in) # # Use the following variables to compile and link against Bullet: # PKE_FOUND - True if pke was found on your system # PKE_USE_FILE - The file making pke usable # PKE_DEFINITIONS - Definitions needed to build with pke # PKE_INCLUDE_DIR - Directory where pke headers can be found # PKE_INCLUDE_DIRS - List of directories of pke and it's dependencies # PKE_LIBRARIES - List of libraries to link against the pke library # PKE_LIBRARY_DIRS - List of directories containing pke' libraries # PKE_ROOT_DIR - The base directory of pke # PKE_VERSION_STRING - A human-readable string containing the version set ( PKE_FOUND 1 ) set ( PKE_USE_FILE "@PKE_USE_FILE@" ) set ( PKE_DEFINITIONS "@PKE_DEFINITIONS@" ) set ( PKE_INCLUDE_DIR "@INCLUDE_INSTALL_DIR@" ) set ( PKE_INCLUDE_DIRS "@INCLUDE_INSTALL_DIR@" ) set ( PKE_LIBRARIES "@PKE_LIBRARIES@" ) set ( PKE_LIBRARY_DIRS "@LIB_DESTINATION@" ) set ( PKE_ROOT_DIR "@CMAKE_INSTALL_PREFIX@" ) set ( PKE_VERSION_STRING "@PKE_VERSION@" )