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#ifndef PKE_ASSET_MANAGER_HPP
#define PKE_ASSET_MANAGER_HPP
#include "macros.hpp"
#include "memory.hpp"
#include <cstdint>
#include <future>
struct AssetHandle : public PkeHandle { };
constexpr AssetHandle AssetHandle_MAX = AssetHandle{};
TypeSafeInt_Const_Expr(AssetLoadingState, uint8_t, 0xFF);
const int64_t AssetKeyLength = 16;
using AssetKey = char[AssetKeyLength];
const AssetLoadingState PKE_ASSET_LOADING_STATE_UNLOADED = AssetLoadingState {0};
const AssetLoadingState PKE_ASSET_LOADING_STATE_LOADING = AssetLoadingState {1};
const AssetLoadingState PKE_ASSET_LOADING_STATE_LOADED = AssetLoadingState {2};
const AssetLoadingState PKE_ASSET_LOADING_STATE_FAILED = AssetLoadingState {3};
struct Asset{
AssetHandle handle{};
AssetKey key = {'\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0'};
const char *basePath = nullptr;
int64_t size = 0;
void *ptr = nullptr;
std::future<void> future;
int8_t referenceCount = 0;
AssetLoadingState state = PKE_ASSET_LOADING_STATE_UNLOADED;
};
void AM_Init();
AssetHandle AM_Register(const void *data, int64_t size, std::size_t alignment, const char *key);
AssetHandle AM_Register(const char *path);
AssetHandle AM_Register(AssetKey key, const char *path);
void AM_Release(AssetHandle assetHandle);
const Asset *AM_Get(AssetHandle assetHandle);
const AssetHandle AM_GetHandle(AssetKey key);
uint64_t AM_GetBucketCount();
Asset *AM_GetAssets(uint64_t bucketIndex, uint64_t &itemCount);
void AM_Teardown();
void AM_DebugPrint();
#endif /* PKE_ASSET_MANAGER_HPP */
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