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#include "asset-manager.hpp"

const PkeHandleItemIndex_T maxAssetItemsPerBucket = 256;

struct AssetBucket {
	Asset assets[maxAssetItemsPerBucket];
};

BucketContainer<AssetBucket, AssetHandle> Asset_BucketContainer{};

void AM_Init() {
	Buckets_Init(Asset_BucketContainer);
}

AssetHandle AM_Register_Inner(const void *src, void *dst, int64_t size, const char *key) {
	bool moved = false;
	AssetHandle assetHandle{Buckets_NewHandle<AssetBucket>(maxAssetItemsPerBucket, Asset_BucketContainer, moved)};

	if (src != nullptr) {
		std::memcpy(dst, src, size);
	}
	Asset *asset = &Asset_BucketContainer.buckets[assetHandle.bucketIndex].assets[assetHandle.itemIndex];
	asset->ptr = dst;
	asset->size = size;
	int64_t keyLen = std::strlen(key);
	std::memcpy(asset->key, key, keyLen > 16 ? 16 : keyLen);
	return assetHandle;
}

AssetHandle AM_Register(const void *data, int64_t size, std::size_t alignment, const char *key) {
	assert(data != nullptr && "Attempt to register invalid asset data");
	assert(data != CAFE_BABE(void) && "Attempt to register invalid asset data");
	assert(size != 0 && "Attempt to register asset data of size 0");
	void *target = Pke_New(size, alignment);
	return AM_Register_Inner(data, target, size, key);
}

AssetHandle AM_Register(const char *path) {
	std::ifstream file(path, std::ios::ate | std::ios::binary);
	if (!file.is_open()) {
		throw "failed to open file";
	}
	auto fileSize = (int64_t)file.tellg();
	void *target = Pke_New(fileSize, alignof(uint64_t));

	int64_t pathLen = strlen(path);
	auto assetHandle = AM_Register_Inner(nullptr, target, 0, path + (pathLen > 16 ? pathLen - 16 : 0));
	Asset *asset = &Asset_BucketContainer.buckets[assetHandle.bucketIndex].assets[assetHandle.itemIndex];
	file.seekg(0);
	file.read(static_cast<char *>(asset->ptr), fileSize);
	file.close();
	asset->size = fileSize;
	return assetHandle;
}

void AM_Destroy(AssetHandle assetHandle) {
	assert(assetHandle != AssetHandle_MAX);
	Asset *asset = &Asset_BucketContainer.buckets[assetHandle.bucketIndex].assets[assetHandle.itemIndex];
	Pke_Delete(asset->ptr, asset->size);
	asset->size = 0;
	asset->ptr = CAFE_BABE(void);
	if (assetHandle.itemIndex == Asset_BucketContainer.pkeHandle.itemIndex) {
		Asset_BucketContainer.pkeHandle.itemIndex -= 1;
	}
}

const Asset *AM_Get(AssetHandle assetHandle) {
	assert(assetHandle != AssetHandle_MAX);
	return &Asset_BucketContainer.buckets[assetHandle.bucketIndex].assets[assetHandle.itemIndex];
}

void AM_DebugPrint() {
	printf("Asset Manager printout:\n");
	for (uint64_t b = 0; b <= Asset_BucketContainer.pkeHandle.bucketIndex; ++b) {
		auto &bkt = Asset_BucketContainer.buckets[b];
		uint64_t counter = b == Asset_BucketContainer.pkeHandle.bucketIndex ? Asset_BucketContainer.pkeHandle.itemIndex : maxAssetItemsPerBucket;
		for (uint64_t i = 0; i < counter; ++i) {
			auto &asset = bkt.assets[i];
			/*
			if (asset.size == 0)
				continue;
			*/
			printf("-Asset: 0x%016lX\n", (b << 32) + i);
			printf("\tkey:  %s\n", asset.key);
			printf("\tsize: %ld\n", asset.size);
			printf("\tptr   %p\n", asset.ptr);
		}
	}
}

void AM_Teardown() {
	Buckets_Destroy(Asset_BucketContainer);
}