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#include "asset-manager.hpp"

TypeSafeInt_B(AssetHandle);

const uint64_t maxAssetItemsPerBucket = 256;

struct AssetBucket {
	Asset assets[maxAssetItemsPerBucket];
};

BucketContainer<AssetBucket, AssetHandle_T> Asset_BucketContainer{};

void AM_Init() {
	Buckets_Init(Asset_BucketContainer);
}

AssetHandle AM_Register_Inner(const void *src, void *dst, int64_t size, const char *key) {
	AssetHandle_T assetHandle_T{Buckets_NewHandle<AssetBucket>(maxAssetItemsPerBucket, Asset_BucketContainer)};

	if (src != nullptr) {
		std::memcpy(dst, src, size);
	}
	auto b = Buckets_GetBucketIndex(assetHandle_T);
	auto e = Buckets_GetItemIndex(assetHandle_T);
	Asset *asset = &Asset_BucketContainer.buckets[b].assets[e];
	asset->ptr = dst;
	asset->size = size;
	int64_t keyLen = std::strlen(key);
	std::memcpy(asset->key, key, keyLen > 16 ? 16 : keyLen);
	return AssetHandle{assetHandle_T};
}

AssetHandle AM_Register(const void *data, int64_t size, const char *key) {
	assert(data != nullptr && "Attempt to register invalid asset data");
	assert(data != CAFE_BABE(void) && "Attempt to register invalid asset data");
	assert(size != 0 && "Attempt to register asset data of size 0");
	void *target = Pke_New(size);
	return AM_Register_Inner(data, target, size, key);
}

AssetHandle AM_Register(const char *path) {
	std::ifstream file(path, std::ios::ate | std::ios::binary);
	if (!file.is_open()) {
		throw "failed to open file";
	}
	auto fileSize = (int64_t)file.tellg();
	void *target = Pke_New(fileSize);

	int64_t pathLen = strlen(path);
	auto assetHandle = AM_Register_Inner(nullptr, target, 0, path + (pathLen > 16 ? pathLen - 16 : 0));
	auto b = Buckets_GetBucketIndex(static_cast<AssetHandle_T>(assetHandle));
	auto e = Buckets_GetItemIndex(static_cast<AssetHandle_T>(assetHandle));
	Asset *asset = &Asset_BucketContainer.buckets[b].assets[e];
	file.seekg(0);
	file.read(static_cast<char *>(asset->ptr), fileSize);
	file.close();
	asset->size = fileSize;
	return assetHandle;
}

void AM_Destroy(AssetHandle assetHandle) {
	AssetHandle_T assetHandle_T = static_cast<AssetHandle_T>(assetHandle);
	auto b = Buckets_GetBucketIndex(assetHandle_T);
	auto i = Buckets_GetItemIndex(assetHandle_T);
	Asset *asset = &Asset_BucketContainer.buckets[b].assets[i];
	Pke_Delete(asset->ptr, asset->size);
	asset->size = 0;
	asset->ptr = CAFE_BABE(void);
	auto lastGivenIndex = ((Asset_BucketContainer.itemCounter - (1ULL << 32)) >> 32);
	if (i == lastGivenIndex) {
		Asset_BucketContainer.itemCounter = lastGivenIndex;
	}
}

const Asset *AM_Get(AssetHandle assetHandle) {
	AssetHandle_T assetHandle_T = static_cast<AssetHandle_T>(assetHandle);
	auto b = Buckets_GetBucketIndex(assetHandle_T);
	auto i = Buckets_GetItemIndex(assetHandle_T);
	return &Asset_BucketContainer.buckets[b].assets[i];
}

void AM_DebugPrint() {
	printf("Asset Manager printout:\n");
	for (uint64_t b = 0; b <= Asset_BucketContainer.bucketCounter; ++b) {
		auto &bkt = Asset_BucketContainer.buckets[b];
		long counter = b == Asset_BucketContainer.bucketCounter ? Asset_BucketContainer.itemCounter >> 32 : maxAssetItemsPerBucket;
		for (uint64_t i = 0; i < counter; ++i) {
			auto &asset = bkt.assets[i];
			/*
			if (asset.size == 0)
				continue;
			*/
			printf("-Asset: 0x%016lX\n", b + (i << 32));
			printf("\tkey:  %s\n", asset.key);
			printf("\tsize: %ld\n", asset.size);
			printf("\tptr   %p\n", asset.ptr);
		}
	}
}