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Jonathan Bradley
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level.cpp
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Author
2025-09-25
pke: pke_level unregister root ui box
Jonathan Bradley
2025-09-16
pke: major object lifetime overhaul.
Jonathan Bradley
2025-09-09
pke: first-pass promote pke_level over pke_scene
Jonathan Bradley
2025-08-28
pk.h: update to 0.9.0, handle breaking changes
Jonathan Bradley
2025-07-21
pke: chkpt: add pkev component
Jonathan Bradley
2025-06-05
pk.h: update to 0.6.0 + handle breaking changes
Jonathan Bradley
2025-05-30
pke: remove bucketed-array + various cleanups
Jonathan Bradley
2025-05-29
pke: level: BucketContainer -> pk_bkt_arr_t & name
Jonathan Bradley
2025-03-21
pke: first-pass level is a collection of scenes
Jonathan Bradley
2025-03-21
pke: replace PkeArray with pk_arr_t
Jonathan Bradley
2025-03-18
pke: refactor PkeArray, typdef count + store bkt
Jonathan Bradley
2024-11-14
add pk.h and major pkmem refactor
Jonathan Bradley
2024-01-16
level should register as entity right away and not during load process
Jonathan Bradley
2024-01-11
checkpoint - mostly working condition after changes
Jonathan Bradley
2024-01-10
checkpoint - handle breaking ECS changes - compiles
Jonathan Bradley
2023-12-23
reset the bucket instead of creating a new one
Jonathan Bradley
2023-12-23
checkpoint - add PkeLevel - editor removes on scene load
Jonathan Bradley