index
:
pke.git
master
Game Engine.
Jonathan Bradley
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
entities.hpp
Age
Commit message (
Expand
)
Author
2023-11-15
buggy - add custom btOverlapFilterCallback
Jonathan Bradley
2023-11-15
use convex polyhedron for debug wireframe - buggy but functional
Jonathan Bradley
2023-11-15
default and instance-specific mass
Jonathan Bradley
2023-11-15
use model for collision + refactor physics init and rigidbody creation
Jonathan Bradley
2023-11-03
rebuild instance buffers as they become oversized
Jonathan Bradley
2023-10-31
add a new method for getting an EntityType's index by EntityHandle
Jonathan Bradley
2023-10-04
checkpoint - first pass add instances to save file
Jonathan Bradley
2023-09-27
checkpoint - EntityType descriptor pool and descriptor sets
Jonathan Bradley
2023-09-25
entities - expose method to find EntityType by typeCode
Jonathan Bradley
2023-09-25
save current scene state
Jonathan Bradley
2023-09-14
Load model textures checkpoint.
Jonathan Bradley
2023-09-12
load gltf files - no shaders yet
Jonathan Bradley
2023-09-08
EntityType cleanup
Jonathan Bradley
2023-09-07
entities and memory allocation checkpoint
Jonathan Bradley