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Jonathan Bradley
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camera.cpp
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Commit message (
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Author
2025-10-30
pke: update pk.h to 0.9.5
Jonathan Bradley
2025-09-16
pke: major object lifetime overhaul.
Jonathan Bradley
2025-09-09
pke: first-pass promote pke_level over pke_scene
Jonathan Bradley
2025-08-28
pke: use new pk_iter_t from pk.h
Jonathan Bradley
2025-08-28
pk.h: update to 0.9.0, handle breaking changes
Jonathan Bradley
2025-06-05
pk.h: update to 0.6.0 + handle breaking changes
Jonathan Bradley
2025-05-30
pke: remove bucketed-array + various cleanups
Jonathan Bradley
2025-05-28
pke: camera: replace BucketContainer -> pk_bkt_arr
Jonathan Bradley
2025-05-09
pke-test-serialization: add more complex tests
Jonathan Bradley
2025-04-21
pke: first-pass serializing ui and font renders
Jonathan Bradley
2025-04-07
pke: save and load camera target in scenes
Jonathan Bradley
2025-03-31
pke: serialize camera instance + camera together
Jonathan Bradley
2025-03-31
pke: parse uuid from scene and project files
Jonathan Bradley
2025-02-20
pke: glm include cleanup
Jonathan Bradley
2025-01-14
chore: fix compiler warnings + extra includes
Jonathan Bradley
2025-01-14
pke: camera can track a given target
Jonathan Bradley
2024-11-14
add pk.h and major pkmem refactor
Jonathan Bradley
2024-05-30
first-pass update camera
Jonathan Bradley
2024-01-18
camera checkpoint - large refactor for attempting to let physics own camera p...
Jonathan Bradley
2024-01-17
rename camera orientation to view
Jonathan Bradley
2024-01-16
checkpoint - fix camera saving and allow camera attachment but not saved
Jonathan Bradley
2024-01-15
major refactor so cameras are entities and have a rigid body instance
Jonathan Bradley
2024-01-09
refactor and simplify bucketed-array
Jonathan Bradley
2023-12-13
don't look up the null camera
Jonathan Bradley
2023-12-12
use specific types for handle indexes consistently
Jonathan Bradley
2023-12-11
replace handles with union struct
Jonathan Bradley
2023-12-06
cameras can be rigstered
Jonathan Bradley
2023-11-15
major input refactor and add debug camera
Jonathan Bradley