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AgeCommit message (Collapse)Author
2025-03-12pke: static ui position static + dynamic testJonathan Bradley
2025-03-12pke: static ui dynamic sizing testJonathan Bradley
2025-03-12pke: more testing features + more ui flex workJonathan Bradley
2025-03-12pke: pke test scaffoldingJonathan Bradley
2025-03-11checkpoint: pke: static ui flex pre-workJonathan Bradley
2025-03-05pke: MemBkt_Vulkan and transient bkt passJonathan Bradley
2025-03-05pke: refactor ui texture uploadJonathan Bradley
2025-03-05pke: refactor font buffer creationJonathan Bradley
2025-03-05pke: refactor ui buffer creationJonathan Bradley
2025-03-04pke: ui draws on screen as expectedJonathan Bradley
2025-03-04pke: base-ui frag shader use correct dimensionJonathan Bradley
2025-03-03pke: dynamic framebuffer length + VkPresentModeJonathan Bradley
2025-02-28pke: checkpoint: vk renames + first-pass uiJonathan Bradley
Renamed pipeline and descriptor names to be more self-descriptive. UI work is not done, and will not record. Needs vulkan items created (buffers).
2025-02-28pke: add imgui toggle to the editorJonathan Bradley
2025-02-27pke: generate mtsdf for individual svgsJonathan Bradley
2025-02-25pke: EntityType unregister callback on unloadJonathan Bradley
2025-02-25pk.h: update to 0.3.0Jonathan Bradley
2025-02-25pke: EntityType handle framebuffer length changesJonathan Bradley
2025-02-24pke: font cleanupJonathan Bradley
2025-02-24pke: prelim work for dynamic Swapchain lengthJonathan Bradley
2025-02-24pke: EntityType swap vertex and index buffer usageJonathan Bradley
2025-02-22pke: required chars unicode 9, 10, 13Jonathan Bradley
2025-02-20pke: chkpt: minimum required unicode charsJonathan Bradley
2025-02-20pke: glyph word-wrap on whitespaceJonathan Bradley
2025-02-20pke: use appropriate screenpxrangeJonathan Bradley
2025-02-20pke: glm include cleanupJonathan Bradley
2025-02-19pke: first-pass unregister string render + cleanupJonathan Bradley
2025-02-19pke: update pk.h to 0.2.2Jonathan Bradley
2025-02-19pke: font horizontal spacingJonathan Bradley
2025-02-18pke: font rendering correct glyph transformJonathan Bradley
2025-02-18pke-editor: modal for mtsdf settings and genJonathan Bradley
2025-02-17pke: more mtsdf work, refactor code for debuggingJonathan Bradley
2025-02-13pke: add FontRenderSettings + first pass advanceJonathan Bradley
2025-02-13pke: track resize eventsJonathan Bradley
This should probably be replaced with a better solution, but for now it works (1 tick late).
2025-02-13pke: adjust temp font mtsdf settingsJonathan Bradley
2025-02-12pke: FontTypeSpacing usage and serializationJonathan Bradley
2025-02-07pke: chkpt: store font and glyph geometryJonathan Bradley
2025-02-07pke: FontType minor restructureJonathan Bradley
2025-02-06pke: make glyph settings work with mannequin 7Jonathan Bradley
2025-02-06pke: glyph attribute offsets + cleanupJonathan Bradley
2025-02-06pke: enable color blending on present pipelineJonathan Bradley
2025-02-06pke: don't free uninitialized FontType arrayJonathan Bradley
2025-02-05pke: mtsdf displays, bypass fg/bg not workingJonathan Bradley
2025-02-04pke: chkpt: text rendering, no errors but blankJonathan Bradley
2025-02-04pke: use max_align_tJonathan Bradley
2025-02-04shader: rename variableJonathan Bradley
2025-01-31pke: first-pass font serializationJonathan Bradley
2025-01-30pke: render and present 2d bufferJonathan Bradley
2025-01-30pke: better imgui teardown handlingJonathan Bradley
2025-01-30pke: consolidate duplicated vulkan samplerJonathan Bradley