diff options
Diffstat (limited to 'src/asset-manager.hpp')
| -rw-r--r-- | src/asset-manager.hpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/asset-manager.hpp b/src/asset-manager.hpp index f8ff6a8..d52145f 100644 --- a/src/asset-manager.hpp +++ b/src/asset-manager.hpp @@ -3,6 +3,8 @@ #include "pk.h" +#include "asset-types.h" + #include <cstdint> #include <future> @@ -14,9 +16,6 @@ TypeSafeInt_constexpr(AssetLoadingState, uint8_t, 0xFF); TypeSafeInt_constexpr(AssetType, uint8_t, 0xFF); TypeSafeInt_constexpr(AssetFlags, uint8_t, 0xFF); -const int64_t AssetKeyLength = 16; -using AssetKey = char[AssetKeyLength]; - const AssetLoadingState PKE_ASSET_LOADING_STATE_UNLOADED = AssetLoadingState {0}; const AssetLoadingState PKE_ASSET_LOADING_STATE_LOADING = AssetLoadingState {1}; const AssetLoadingState PKE_ASSET_LOADING_STATE_LOADED = AssetLoadingState {2}; @@ -33,9 +32,6 @@ const AssetType PKE_ASSET_TYPE_ALL = AssetType {0xFF}; const AssetFlags PKE_ASSET_FLAGS_NONE = AssetFlags {0x00}; const AssetFlags PKE_ASSET_FLAGS_MEM_STATIC = AssetFlags {0x01}; -constexpr int64_t EngineDefinedAssetCount = 9; -extern AssetKey EngineDefinedAssets[EngineDefinedAssetCount]; - union pke_asset_details { struct pke_asset_details_shader { } shader; |
