diff options
Diffstat (limited to 'assets')
| -rw-r--r-- | assets/shaders/present.frag | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/assets/shaders/present.frag b/assets/shaders/present.frag index 695f7bd..427468c 100644 --- a/assets/shaders/present.frag +++ b/assets/shaders/present.frag @@ -1,16 +1,10 @@ #version 450 -layout (binding = 0) uniform sampler2D samplerColor; - layout (location = 0) in vec2 inUV; layout (location = 0) out vec4 outFragColor; void main() { - vec4 color = texture(samplerColor, inUV); - if (color.w == 0) { - discard; - } - outFragColor = color; -}
\ No newline at end of file + outFragColor = vec4(0, 0, 0, 1); +} |
