diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2025-06-11 16:04:48 -0400 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2025-06-11 16:04:54 -0400 |
| commit | 0f89d12e747b380b35143815a2c8e87c6ee752d4 (patch) | |
| tree | 78617e7cb819093aa9c0ad107b5dc79891e8ff55 /src/scene-types.hpp | |
| parent | e478bae42cf886a12433331937887de4c4e85ce2 (diff) | |
pke: serialize PkeInput first-pass
Diffstat (limited to 'src/scene-types.hpp')
| -rw-r--r-- | src/scene-types.hpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/scene-types.hpp b/src/scene-types.hpp index 655c621..d010d12 100644 --- a/src/scene-types.hpp +++ b/src/scene-types.hpp @@ -1,9 +1,10 @@ #ifndef PKE_SCENE_TYPES_HPP #define PKE_SCENE_TYPES_HPP -#include "pk.h" -#include "components.hpp" #include "camera.hpp" +#include "components.hpp" +#include "pk.h" +#include "player-input.hpp" const uint8_t SCENE_NAME_MAX_LEN = 16; #define pke_scene_name_printf_format "%16s" @@ -13,6 +14,7 @@ struct pke_scene : public Entity_Base { char name[SCENE_NAME_MAX_LEN] = {'\0'}; SceneHandle scene_handle = SceneHandle_MAX; pk_arr_t<CameraHandle> cameras; + pk_arr_t<InputActionSetHandle> input_handles; }; #endif /* PKE_SCENE_TYPES_HPP */ |
