From 0f89d12e747b380b35143815a2c8e87c6ee752d4 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Wed, 11 Jun 2025 16:04:48 -0400 Subject: pke: serialize PkeInput first-pass --- src/scene-types.hpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/scene-types.hpp') diff --git a/src/scene-types.hpp b/src/scene-types.hpp index 655c621..d010d12 100644 --- a/src/scene-types.hpp +++ b/src/scene-types.hpp @@ -1,9 +1,10 @@ #ifndef PKE_SCENE_TYPES_HPP #define PKE_SCENE_TYPES_HPP -#include "pk.h" -#include "components.hpp" #include "camera.hpp" +#include "components.hpp" +#include "pk.h" +#include "player-input.hpp" const uint8_t SCENE_NAME_MAX_LEN = 16; #define pke_scene_name_printf_format "%16s" @@ -13,6 +14,7 @@ struct pke_scene : public Entity_Base { char name[SCENE_NAME_MAX_LEN] = {'\0'}; SceneHandle scene_handle = SceneHandle_MAX; pk_arr_t cameras; + pk_arr_t input_handles; }; #endif /* PKE_SCENE_TYPES_HPP */ -- cgit v1.2.3