diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2023-09-21 19:55:21 -0400 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2023-09-25 06:51:45 -0400 |
| commit | f04604a9784be6c32a7f8f42b9633872a03ce897 (patch) | |
| tree | 873c88c2e0bbc85206aa45d8aab6b5f1d4b8744e /src/game.hpp | |
| parent | 37dd0adf200d21924d69fd3ee7f084916087ac1c (diff) | |
save current scene state
Diffstat (limited to 'src/game.hpp')
| -rw-r--r-- | src/game.hpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game.hpp b/src/game.hpp index b780b4a..c5c6f94 100644 --- a/src/game.hpp +++ b/src/game.hpp @@ -3,10 +3,13 @@ #include <chrono> #include <cstdint> +#include <fstream> +#include "asset-manager.hpp" +#include "ecs.hpp" +#include "entities.hpp" #include "event.hpp" #include "imgui.h" -#include "ecs.hpp" #include "window.hpp" using GameTimeDuration = std::chrono::duration<int64_t, std::nano>; @@ -26,6 +29,7 @@ struct GameSettings { struct { bool isShowingConsole = true; bool isShowingEntityList = true; + bool isShowingSceneEditor = true; } editorSettings; }; |
