From f04604a9784be6c32a7f8f42b9633872a03ce897 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Thu, 21 Sep 2023 19:55:21 -0400 Subject: save current scene state --- src/game.hpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/game.hpp') diff --git a/src/game.hpp b/src/game.hpp index b780b4a..c5c6f94 100644 --- a/src/game.hpp +++ b/src/game.hpp @@ -3,10 +3,13 @@ #include #include +#include +#include "asset-manager.hpp" +#include "ecs.hpp" +#include "entities.hpp" #include "event.hpp" #include "imgui.h" -#include "ecs.hpp" #include "window.hpp" using GameTimeDuration = std::chrono::duration; @@ -26,6 +29,7 @@ struct GameSettings { struct { bool isShowingConsole = true; bool isShowingEntityList = true; + bool isShowingSceneEditor = true; } editorSettings; }; -- cgit v1.2.3