diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2023-12-13 15:53:52 -0500 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2023-12-23 11:41:03 -0500 |
| commit | 064e9ba16e390b13566d0007ef367dcb1adacc8d (patch) | |
| tree | 359be3c8de88da8544646bfc9a84a8c8b3f383cd /src/game.hpp | |
| parent | a527dd1b773f14df140d3ac6a167339d7dc39e33 (diff) | |
checkpoint - add PkeLevel - editor removes on scene load
Diffstat (limited to 'src/game.hpp')
| -rw-r--r-- | src/game.hpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.hpp b/src/game.hpp index e85e8ce..3912f0a 100644 --- a/src/game.hpp +++ b/src/game.hpp @@ -2,6 +2,7 @@ #define PKE_GAME_HPP #include "game-settings.hpp" +#include "level-types.hpp" #include "window-types.hpp" void Game_Main(PKEWindowProperties windowProps, const char *executablePath); @@ -10,6 +11,6 @@ void Game_Tick(double delta); void Game_Teardown(); void Game_RecordImGui(); void Game_SaveSceneFile(const char *); -void Game_LoadSceneFile(const char *); +void Game_LoadSceneFile(LevelHandle levelHandle, const char *); #endif /* PKE_GAME_HPP */ |
