From 064e9ba16e390b13566d0007ef367dcb1adacc8d Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Wed, 13 Dec 2023 15:53:52 -0500 Subject: checkpoint - add PkeLevel - editor removes on scene load --- src/game.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game.hpp') diff --git a/src/game.hpp b/src/game.hpp index e85e8ce..3912f0a 100644 --- a/src/game.hpp +++ b/src/game.hpp @@ -2,6 +2,7 @@ #define PKE_GAME_HPP #include "game-settings.hpp" +#include "level-types.hpp" #include "window-types.hpp" void Game_Main(PKEWindowProperties windowProps, const char *executablePath); @@ -10,6 +11,6 @@ void Game_Tick(double delta); void Game_Teardown(); void Game_RecordImGui(); void Game_SaveSceneFile(const char *); -void Game_LoadSceneFile(const char *); +void Game_LoadSceneFile(LevelHandle levelHandle, const char *); #endif /* PKE_GAME_HPP */ -- cgit v1.2.3