diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2025-02-25 15:22:30 -0500 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2025-02-25 15:22:30 -0500 |
| commit | 63467312ec8d5531930e6784fa94050b0d2c68e8 (patch) | |
| tree | 881f412d50b10502dc334aa7e56794cf52fa200d /src/game.cpp | |
| parent | 7b266e9763280dcfd07045868fc08238a8e117ba (diff) | |
pke: EntityType handle framebuffer length changes
Diffstat (limited to 'src/game.cpp')
| -rw-r--r-- | src/game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 9a52e1b..8b6d23d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -587,6 +587,7 @@ void Game_Main(PKEWindowProperties windowProps, const char *executablePath) { pkeSettings.executablePath = executablePath; fprintf(stdout, "Game_Main Entering\n"); try { + pk_ev_init(); PkeThreads_Init(); AM_Init(); ECS_Init(); @@ -738,6 +739,7 @@ void Game_Main(PKEWindowProperties windowProps, const char *executablePath) { AM_DebugPrint(); AM_Teardown(); PkeThreads_Teardown(); + pk_ev_teardown(); pk_memory_debug_print(); fprintf(stdout, "Game_Main Exiting\n"); } |
