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authorJonathan Bradley <jcb@pikum.xyz>2023-10-09 14:12:30 -0400
committerJonathan Bradley <jcb@pikum.xyz>2023-10-09 22:53:11 -0400
commit958ee36629199464c4d26ff3614e426a6265d70e (patch)
tree01e81c913755a24dd4543cf0fabc3871dd17125b /src/game-settings.hpp
parent4fa4fb567d53dbc0ee89926771649d28ca5fcf7f (diff)
move GameSettings
Diffstat (limited to 'src/game-settings.hpp')
-rw-r--r--src/game-settings.hpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/game-settings.hpp b/src/game-settings.hpp
new file mode 100644
index 0000000..2f7fb26
--- /dev/null
+++ b/src/game-settings.hpp
@@ -0,0 +1,26 @@
+#ifndef PKE_GAME_SETTINGS_HPP
+#define PKE_GAME_SETTINGS_HPP
+
+#include <cstdint>
+
+struct GameSettings {
+ bool isGameRunning = true;
+ bool isGamePaused = false;
+ bool isFramerateUnlocked = true;
+ bool isShowingEditor = true;
+ bool isRenderingDebug = false;
+ int64_t targetFPS = 144;
+ int64_t minFPS = 20;
+ double deltaPerFrame = 1 / double(targetFPS);
+ double minimumDeltaPerFrame = 1 / double(minFPS);
+ struct {
+ bool isShowingConsole = true;
+ bool isShowingEntityList = true;
+ bool isShowingSceneEditor = true;
+ bool isShowingUBO = true;
+ } editorSettings;
+};
+
+extern GameSettings pkeSettings;
+
+#endif /* PKE_GAME_SETTINGS_HPP */