diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2023-10-09 14:12:30 -0400 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2023-10-09 22:53:11 -0400 |
| commit | 958ee36629199464c4d26ff3614e426a6265d70e (patch) | |
| tree | 01e81c913755a24dd4543cf0fabc3871dd17125b | |
| parent | 4fa4fb567d53dbc0ee89926771649d28ca5fcf7f (diff) | |
move GameSettings
| -rw-r--r-- | CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/game-settings.cpp | 3 | ||||
| -rw-r--r-- | src/game-settings.hpp | 26 | ||||
| -rw-r--r-- | src/game.cpp | 3 | ||||
| -rw-r--r-- | src/game.hpp | 19 | ||||
| -rw-r--r-- | src/main.cpp | 1 | ||||
| -rw-r--r-- | src/window.cpp | 1 |
7 files changed, 34 insertions, 21 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 57eccfb..1d7bbc3 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -24,6 +24,8 @@ set(PKE_SOURCE_FILES src/event.cpp src/game.hpp src/game.cpp + src/game-settings.hpp + src/game-settings.cpp src/helpers.hpp src/helpers.cpp src/memory.hpp diff --git a/src/game-settings.cpp b/src/game-settings.cpp new file mode 100644 index 0000000..6f09432 --- /dev/null +++ b/src/game-settings.cpp @@ -0,0 +1,3 @@ +#include "game-settings.hpp" + +GameSettings pkeSettings{}; diff --git a/src/game-settings.hpp b/src/game-settings.hpp new file mode 100644 index 0000000..2f7fb26 --- /dev/null +++ b/src/game-settings.hpp @@ -0,0 +1,26 @@ +#ifndef PKE_GAME_SETTINGS_HPP +#define PKE_GAME_SETTINGS_HPP + +#include <cstdint> + +struct GameSettings { + bool isGameRunning = true; + bool isGamePaused = false; + bool isFramerateUnlocked = true; + bool isShowingEditor = true; + bool isRenderingDebug = false; + int64_t targetFPS = 144; + int64_t minFPS = 20; + double deltaPerFrame = 1 / double(targetFPS); + double minimumDeltaPerFrame = 1 / double(minFPS); + struct { + bool isShowingConsole = true; + bool isShowingEntityList = true; + bool isShowingSceneEditor = true; + bool isShowingUBO = true; + } editorSettings; +}; + +extern GameSettings pkeSettings; + +#endif /* PKE_GAME_SETTINGS_HPP */ diff --git a/src/game.cpp b/src/game.cpp index fd609da..0738984 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2,12 +2,11 @@ #include "game.hpp" #include "vendor/glm_include.hpp" +#include "game-settings.hpp" #include <cstring> #include <iomanip> -GameSettings pkeSettings{}; - const uint64_t consoleBufferCount = 30; const uint64_t consoleLineLength = 128; const long readLineLength = 128; diff --git a/src/game.hpp b/src/game.hpp index 2156c8f..69b916c 100644 --- a/src/game.hpp +++ b/src/game.hpp @@ -19,25 +19,6 @@ using GameTimePoint = std::chrono::steady_clock::time_point; #define NANO_DENOM std::chrono::nanoseconds::period::den #define NANO_DENOM_DOUBLE double(std::chrono::nanoseconds::period::den) -struct GameSettings { - bool isGameRunning = true; - bool isGamePaused = false; - bool isFramerateUnlocked = true; - bool isShowingEditor = true; - int64_t targetFPS = 144; - int64_t minFPS = 20; - double deltaPerFrame = 1 / double(targetFPS); - double minimumDeltaPerFrame = 1 / double(minFPS); - struct { - bool isShowingConsole = true; - bool isShowingEntityList = true; - bool isShowingSceneEditor = true; - bool isShowingUBO = true; - } editorSettings; -}; - -extern GameSettings pkeSettings; - void Game_Init(); void Game_Tick(double delta); void Game_Teardown(); diff --git a/src/main.cpp b/src/main.cpp index b4b1902..a587b88 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -11,6 +11,7 @@ #include "game.hpp" #include "window.hpp" #include "entities.hpp" +#include "game-settings.hpp" void signal_handler(int signal_num) { printf("Received signal: %d - shutting down\n", signal_num); diff --git a/src/window.cpp b/src/window.cpp index 0a43072..857e6e9 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -5,6 +5,7 @@ #include "glm/ext/matrix_transform.hpp" #include "glm/gtc/matrix_transform.hpp" +#include "game-settings.hpp" #define NELEMS(x) (sizeof(x) / sizeof((x)[0])) |
