diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2025-09-09 16:05:14 -0400 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2025-09-09 16:05:14 -0400 |
| commit | 5daa12fed0449a7811fc25ec62236bc060a56fa7 (patch) | |
| tree | 5af5ff1c4de2ab49dd4d1db9934b3b4ee34a54c2 /src/game-settings.hpp | |
| parent | c40277cd665e04d300ea839a1dd2ff675655f5fb (diff) | |
pke: first-pass promote pke_level over pke_scene
Major runtime ownership overhaul (scene -> level).
Major ecs 'marked for removal' overhaul, ensuring
that entities and their components are actually
being removed when levels are unloaded.
Diffstat (limited to 'src/game-settings.hpp')
| -rw-r--r-- | src/game-settings.hpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game-settings.hpp b/src/game-settings.hpp index 651d827..46f5d38 100644 --- a/src/game-settings.hpp +++ b/src/game-settings.hpp @@ -42,11 +42,11 @@ struct GameSettings { } args; struct runtime { // current level - LevelHandle activeLevel = LevelHandle_MAX; + pke_level *activeLevel = nullptr; // level to start loading - LevelHandle nextLevel = LevelHandle_MAX; + pke_level *nextLevel = nullptr; // level to unload - LevelHandle previousLevel = LevelHandle_MAX; + pke_level *previousLevel = nullptr; bool was_framebuffer_resized = false; } rt; struct stats { |
