From 5daa12fed0449a7811fc25ec62236bc060a56fa7 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Tue, 9 Sep 2025 16:05:14 -0400 Subject: pke: first-pass promote pke_level over pke_scene Major runtime ownership overhaul (scene -> level). Major ecs 'marked for removal' overhaul, ensuring that entities and their components are actually being removed when levels are unloaded. --- src/game-settings.hpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game-settings.hpp') diff --git a/src/game-settings.hpp b/src/game-settings.hpp index 651d827..46f5d38 100644 --- a/src/game-settings.hpp +++ b/src/game-settings.hpp @@ -42,11 +42,11 @@ struct GameSettings { } args; struct runtime { // current level - LevelHandle activeLevel = LevelHandle_MAX; + pke_level *activeLevel = nullptr; // level to start loading - LevelHandle nextLevel = LevelHandle_MAX; + pke_level *nextLevel = nullptr; // level to unload - LevelHandle previousLevel = LevelHandle_MAX; + pke_level *previousLevel = nullptr; bool was_framebuffer_resized = false; } rt; struct stats { -- cgit v1.2.3