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authorJonathan Bradley <jcb@pikum.xyz>2025-02-28 22:33:58 -0500
committerJonathan Bradley <jcb@pikum.xyz>2025-02-28 22:33:58 -0500
commit37347bf7811a5fa42c98e2a19adfee15252ee479 (patch)
tree70fe178ad777f52404f51b90c06b8d14ef101276 /src/asset-manager.hpp
parent85bbecbdebf4f096418aea1cd4f9616f9d97e451 (diff)
pke: checkpoint: vk renames + first-pass ui
Renamed pipeline and descriptor names to be more self-descriptive. UI work is not done, and will not record. Needs vulkan items created (buffers).
Diffstat (limited to 'src/asset-manager.hpp')
-rw-r--r--src/asset-manager.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/asset-manager.hpp b/src/asset-manager.hpp
index 42cf423..ec98d08 100644
--- a/src/asset-manager.hpp
+++ b/src/asset-manager.hpp
@@ -29,7 +29,7 @@ const AssetType PKE_ASSET_TYPE_AUDIO = AssetType {0x08};
const AssetType PKE_ASSET_TYPE_FONT = AssetType {0x10};
const AssetType PKE_ASSET_TYPE_ALL = AssetType {0xFF};
-constexpr int64_t EngineDefinedAssetCount = 6;
+constexpr int64_t EngineDefinedAssetCount = 8;
extern AssetKey EngineDefinedAssets[EngineDefinedAssetCount];
struct Asset {