diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2023-09-28 16:17:56 -0400 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2023-09-28 16:17:56 -0400 |
| commit | 43f3dc16cc9e43c459814249089c79f22eefa7dc (patch) | |
| tree | 74cf6c9d447183af89180acefcace146cea98428 /assets/shaders/texture.frag | |
| parent | d8133778d078356501ea6e30ce9408edb9b0c19b (diff) | |
add torus and update models to not include vertex color
Diffstat (limited to 'assets/shaders/texture.frag')
| -rw-r--r-- | assets/shaders/texture.frag | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/assets/shaders/texture.frag b/assets/shaders/texture.frag index 44e3dd6..9859bb6 100644 --- a/assets/shaders/texture.frag +++ b/assets/shaders/texture.frag @@ -9,8 +9,12 @@ layout(binding = 1) uniform sampler2D texSampler; void main() { vec4 color = texture(texSampler, fragTexCoord.xy); +/* if (color.w == 0) { discard; } - outColor = color; +*/ + outColor = color; + // outColor = vec4(0.0, 0.8, 0.0, 1.0); + // outColor = vec4(fragTexCoord.xyz, 1.0); } |
