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#include "pke-test-load-unload.h"
#include "asset-manager.hpp"
#include "audio.hpp"
#include "camera.hpp"
#include "ecs.hpp"
#include "entities.hpp"
#include "game-settings.hpp"
#include "game.hpp"
#include "level.hpp"
#include "physics.hpp"
#include "pke-test-stubs.h"
#include "pke-test-types.h"
#include "player-input.hpp"
#include "scene.hpp"
#include "static-ui.hpp"
#include "thread-pool.hpp"
extern pk_arr_t<Entity_Base*> entitiesMarkedForRemoval;
extern pk_arr_t<EntityHandle> entitiesYetToBeRemoved;
static pk_membucket *bkt;
static pke_level *level_01;
void Game_Tick(double);
void print_entities_marked_for_removal() {
bool b;
pk_iter_t<Entity_Base*> iter{};
fprintf(stdout, "marked for removal BEGIN\n");
b = pk_arr_iter_begin(&entitiesMarkedForRemoval, &iter);
while (b == true) {
fprintf(stdout, "0x%.2X 0x%.2X\n", (*iter)->handle.b, (*iter)->handle.i);
b = pk_arr_iter_increment(&entitiesMarkedForRemoval, &iter);
}
fprintf(stdout, "marked for removal END\n\n");
}
void print_entities_yet_to_be_removed() {
bool b;
pk_iter_t<EntityHandle> iter{};
fprintf(stdout, "yet to be removed BEGIN\n");
b = pk_arr_iter_begin(&entitiesYetToBeRemoved, &iter);
while (b == true) {
fprintf(stdout, "0x%.2X 0x%.2X\n", iter->b, iter->i);
b = pk_arr_iter_increment(&entitiesYetToBeRemoved, &iter);
}
fprintf(stdout, "yet to be removed END\n\n");
}
int pke_test_load_unload_do_thing_001(int iteration) {
uint64_t err_index = iteration << 16;
// fprintf(stdout, "begin\n");
pkeSettings.rt.activeLevel = pke_level_create("load_unload_faux", pk_uuid_zed, pk_uuid_zed);
assert(pkeSettings.rt.activeLevel->isMarkedForRemoval == false);
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
// fprintf(stdout, "tick 1\n");
Game_Tick(double(1.0 / 120.0));
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
level_01 = pke_level_create("load_unload_01", pk_uuid_zed, pk_uuid_zed);
assert(level_01->isMarkedForRemoval == false);
pkeSettings.rt.nextLevel = level_01;
/* JCB
* Double tick so that the level can get flushed out.
* We need to do this so the first few asserts get a clean starting point.
* This *IS* expected behavior
*/
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
// fprintf(stdout, "tick 2\n");
Game_Tick(double(1.0 / 120.0));
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
// fprintf(stdout, "tick 3\n");
Game_Tick(double(1.0 / 120.0));
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
return 0;
}
int pke_test_load_unload_do_thing_002(int iteration) {
uint64_t err_index = iteration << 16;
// fprintf(stdout, "begin\n");
pkeSettings.rt.activeLevel = pke_level_create("load_unload_faux", pk_uuid_zed, pk_uuid_zed);
assert(pkeSettings.rt.activeLevel->isMarkedForRemoval == false);
// 1
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
// fprintf(stdout, "tick 1\n");
Game_Tick(double(1.0 / 120.0));
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
level_01 = pke_level_create("load_unload_01", pk_uuid_zed, pk_uuid_zed);
assert(level_01->isMarkedForRemoval == false);
pkeSettings.rt.nextLevel = level_01;
pke_ui_box *bx = pke_ui_box_new_root(PKE_UI_BOX_TYPE_TEXT);
FontRenderSettings frs_01{};
bx->type_data->text.font_type_render = FontType_AddStringRender(FontTypeIndex{0}, std::move(cstring_to_pk_cstr("one")), &frs_01, bx);
bx->flags |= PKE_UI_BOX_FLAG_POSITION_TYPE_STATIC;
pke_level_register_root_ui_box(level_01, bx);
// 11
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
// fprintf(stdout, "tick 2\n");
Game_Tick(double(1.0 / 120.0));
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
// fprintf(stdout, "tick 3\n");
Game_Tick(double(1.0 / 120.0));
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
pkeSettings.rt.nextLevel = pke_level_create("load_unload_faux", pk_uuid_zed, pk_uuid_zed);
// 26
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
// fprintf(stdout, "tick 4\n");
Game_Tick(double(1.0 / 120.0));
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
// fprintf(stdout, "tick 5\n");
Game_Tick(double(1.0 / 120.0));
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
// fprintf(stdout, "tick 6\n");
Game_Tick(double(1.0 / 120.0));
// print_entities_marked_for_removal();
// print_entities_yet_to_be_removed();
PKE_TEST_ASSERT(pkeSettings.rt.activeLevel != NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.nextLevel == NULL, err_index);
PKE_TEST_ASSERT(pkeSettings.rt.previousLevel == NULL, err_index);
PKE_TEST_ASSERT(entitiesMarkedForRemoval.next == 0, err_index);
PKE_TEST_ASSERT(entitiesYetToBeRemoved.next == 0, err_index);
return 0;
}
void pke_test_load_unload_init() {
pke_test_stub_init_vulkan();
bkt = pk_mem_bucket_create("pke_test_load_unload", PK_MEM_DEFAULT_BUCKET_SIZE, PK_MEMBUCKET_FLAG_NONE);
pk_mem_bucket_set_client_mem_bucket(bkt);
pkeSettings.mem_bkt.game = bkt;
pkeSettings.mem_bkt.game_transient = pk_mem_bucket_create("pke_test_load_unload_transient", PK_MEM_DEFAULT_BUCKET_SIZE, PK_MEMBUCKET_FLAG_TRANSIENT);
pk_ev_init(bkt);
Physics_Init();
PkeThreads_Init();
AM_Init();
ECS_Init();
pke_audio_init();
pke_input_init();
pke_ui_init();
PkeCamera_Init();
FontType_Init();
pke_scene_master_init();
pke_level_init();
EntityType_Init();
}
void pke_test_load_unload_teardown() {
EntityType_Teardown();
pke_level_teardown();
pke_scene_master_teardown();
FontType_Teardown();
PkeCamera_Teardown();
pke_ui_teardown();
pke_input_teardown();
pke_audio_teardown();
ECS_Teardown();
AM_Teardown();
PkeThreads_Teardown();
Physics_Teardown();
pk_ev_teardown();
pk_mem_bucket_destroy(pkeSettings.mem_bkt.game_transient);
pk_mem_bucket_destroy(bkt);
pk_mem_bucket_set_client_mem_bucket(nullptr);
bkt = nullptr;
pkeSettings.mem_bkt.game = nullptr;
pkeSettings.mem_bkt.game_transient = nullptr;
pkeSettings.rt.activeLevel = nullptr;
pkeSettings.rt.nextLevel = nullptr;
pkeSettings.rt.previousLevel = nullptr;
pke_test_stub_teardown_vulkan();
}
int pke_test_load_unload_001() {
int i, k;
for (i = 0; i < 255; ++i) {
if (k = pke_test_load_unload_do_thing_001(i), k != 0){
return k;
}
}
return 0;
}
int pke_test_load_unload_002() {
int i, k;
for (i = 0; i < 255; ++i) {
if (k = pke_test_load_unload_do_thing_002(i), k != 0){
return k;
}
}
return 0;
}
struct pk_test_group *
pke_test_load_unload_get_group()
{
static const uint64_t test_count = 2;
static struct pk_test tests[test_count] = {
{
.title = "test 001",
.func = pke_test_load_unload_001,
.expected_result = 0,
},
{
.title = "test 002",
.func = pke_test_load_unload_002,
.expected_result = 0,
},
};
static struct pk_test_group group{};
group.title = "load-unload";
group.group_setup = nullptr;
group.group_teardown = nullptr;
group.test_setup = pke_test_load_unload_init;
group.test_teardown = pke_test_load_unload_teardown;
group.n_tests = test_count;
group.tests = &tests[0];
return &group;
}
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