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#ifndef PKE_PROJECT_SETTINGS_HPP
#define PKE_PROJECT_SETTINGS_HPP
#include "dynamic-array.hpp"
#include "pk.h"
#include <cstdint>
struct PkeProjectSettings {
const char *defaultSceneName = "default";
DynArray<pk_str> scenes{16};
};
extern PkeProjectSettings pkeProjectSettings;
#endif /* PKE_PROJECT_SETTINGS_HPP */
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