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#include "example.hpp"
#include "components.hpp"
void OnEntityTypeCollision(const EntityHandle &lhs, const EntityHandle &rhs) {
fprintf(stdout, "[Example::OnEntityTypeCollision] Called\n");
}
void OnEntityCollision(const EntityHandle &lhs, const EntityHandle &rhs) {
fprintf(stdout, "[Example::OnEntityCollision] Called\n");
}
void OnInit() {
PkeArray_Add(&pkePluginCallbacks, PkeCallback {
.name = "OnEntTypeColl",
.func = reinterpret_cast<void *>(OnEntityTypeCollision),
});
PkeArray_Add(&pkePluginCallbacks, PkeCallback {
.name = "OnEntColl",
.func = reinterpret_cast<void *>(OnEntityCollision),
});
}
PKEPluginInterface pkePluginInterface {
.OnInit = OnInit,
};
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