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AgeCommit message (Expand)Author
2025-12-02pke: font center verticalJonathan Bradley
2025-12-02pke-test: horizontal centering tests after changesJonathan Bradley
2025-11-23pke: chkpt: more font positioning work, add testsJonathan Bradley
2025-11-20pke: chkpt: line length, pre fibi write refactorJonathan Bradley
2025-11-18pke: chkpt font look-ahead refactor + testsJonathan Bradley
2025-11-14pke-test: FontTypeIndex -> FontTypeHandleJonathan Bradley
2025-11-10pke: audio release asset at last play endJonathan Bradley
2025-11-07pke: split up Game_Main and pass plugins to initJonathan Bradley
2025-10-30pke: refactor FontRender to pk_bkt_arrJonathan Bradley
2025-10-30pke-test: cleanupJonathan Bradley
2025-10-30pke-test: extent to static globalJonathan Bradley
2025-10-30pke: static-ui add flex_paddingJonathan Bradley
2025-10-30pke: add flags to FontRenderSettingsJonathan Bradley
2025-10-16pke-test: refactor to use pktstJonathan Bradley
2025-10-16pke: update pk.h to 0.9.4Jonathan Bradley
2025-09-29pke: ECS entity loggingJonathan Bradley
2025-09-26pke: deserialize empty stringJonathan Bradley
2025-09-23pke: ui box text center first-passJonathan Bradley
2025-09-23pke: FontType_AddStringRender increment indexJonathan Bradley
2025-09-16pke: major object lifetime overhaul.Jonathan Bradley
2025-09-16test: pipewire comp flag + test memory managementJonathan Bradley
2025-09-09pke: first-pass promote pke_level over pke_sceneJonathan Bradley
2025-08-28pk.h: update to 0.9.0, handle breaking changesJonathan Bradley
2025-08-19pke: ui box type button imageJonathan Bradley
2025-07-31pke-ui: detect mouse clicks, other small refactorsJonathan Bradley
2025-07-24pke: pk.h breaking changes in test suiteJonathan Bradley
2025-07-17pke: handle pk.h breaking changesJonathan Bradley
2025-07-15pke: audio: spatial audio tweakingJonathan Bradley
2025-07-14pke: audio: process each tick, impl buffer copyJonathan Bradley
2025-07-11pke: audio: fx boilerplate, low-pass spatialJonathan Bradley
2025-07-08pke: test: add disabled audio test to run listJonathan Bradley
2025-07-08pke: spatial audio first-passJonathan Bradley
2025-07-04pke: audio: first-pass actually play an assetJonathan Bradley
2025-06-17pke: expose colors for FontRender and pke_ui_boxJonathan Bradley
2025-06-05pk.h: update to 0.6.0 + handle breaking changesJonathan Bradley
2025-05-30pke: entities: BucketContainer>pk_bkt_arr_tJonathan Bradley
2025-05-30pke: asset: BucketContainer>pk_bkt_arr_t & cleanupJonathan Bradley
2025-05-28pke: camera: replace BucketContainer -> pk_bkt_arrJonathan Bradley
2025-05-21pke: reference FontType via title over uuidJonathan Bradley
2025-05-21pke: static-ui DynArray to pk_arr_tJonathan Bradley
2025-05-21pke: serialize nested ui-boxesJonathan Bradley
2025-05-20pke: serialization overhaul + embedded assetsJonathan Bradley
2025-05-09pke-test-serialization: add more complex testsJonathan Bradley
2025-05-06pke: major serialization refactor, first-passJonathan Bradley
2025-04-09pke-test: compare floats using epsilonJonathan Bradley
2025-03-14pke: resolve breaking changes from pk.h upgradeJonathan Bradley
2025-03-13pke: refactor for tracking padding via lbrtJonathan Bradley
2025-03-12pke: more asserts for static_ui testsJonathan Bradley
2025-03-12pke: static ui position static + dynamic testJonathan Bradley
2025-03-12pke: static ui dynamic sizing testJonathan Bradley