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AgeCommit message (Expand)Author
2025-07-21pke: pk_ev use game bktJonathan Bradley
2025-07-21pke: event component rename + global managerJonathan Bradley
2025-07-21pke: chkpt: add pkev componentJonathan Bradley
2025-07-17pke: handle pk.h breaking changesJonathan Bradley
2025-07-17pk.h: update to 0.7.0Jonathan Bradley
2025-07-15pke: audio: spatial audio tweakingJonathan Bradley
2025-07-14pke: audio: process each tick, impl buffer copyJonathan Bradley
2025-07-11pke: audio: fx boilerplate, low-pass spatialJonathan Bradley
2025-07-08pke: spatial audio first-passJonathan Bradley
2025-07-08pk.h: update to 0.6.3Jonathan Bradley
2025-07-08pke: audio-pw: link consistently + cleanupJonathan Bradley
2025-07-04pke: audio: first-pass actually play an assetJonathan Bradley
2025-06-26pke: audio: auto-connect to default sinkJonathan Bradley
2025-06-26pke: clean up memory leaksJonathan Bradley
2025-06-26pke: audio naming consistencyJonathan Bradley
2025-06-25pke: don't copy extra data to padded bufferJonathan Bradley
2025-06-25audio: first-pass, pipewireJonathan Bradley
2025-06-25pk.h: update to 0.6.2Jonathan Bradley
2025-06-17pke: expose colors for FontRender and pke_ui_boxJonathan Bradley
2025-06-16pke: update FontRender text (editor: for ui-box)Jonathan Bradley
2025-06-16pke: pkvk_buffer_create handle only instanceJonathan Bradley
2025-06-16pk.h: update to 0.6.1Jonathan Bradley
2025-06-12pke: move ui colors to instance bufferJonathan Bradley
2025-06-11pke: serialize PkeInput first-passJonathan Bradley
2025-06-10pke: separate 2d and glyph passesJonathan Bradley
2025-06-10pke: vulkan dynamic rendering + update imguiJonathan Bradley
2025-06-05pke: asset: print if still loadingJonathan Bradley
2025-06-05pk.h: update to 0.6.0 + handle breaking changesJonathan Bradley
2025-05-30pke: remove bucketed-array + various cleanupsJonathan Bradley
2025-05-30pke: entities: BucketContainer>pk_bkt_arr_tJonathan Bradley
2025-05-30pke: thrdpl: BucketContainer > pk_bkt_arrJonathan Bradley
2025-05-30pke: asset: BucketContainer>pk_bkt_arr_t & cleanupJonathan Bradley
2025-05-29pke: clean up some AssetManager warningsJonathan Bradley
2025-05-29pke: ecs: BucketContainer > pk_bkt_arr_t & cleanupJonathan Bradley
2025-05-29pke: level: BucketContainer -> pk_bkt_arr_t & nameJonathan Bradley
2025-05-29pke: scene: BucketContainer > pk_bkt_arr_tJonathan Bradley
2025-05-28pke: camera: replace BucketContainer -> pk_bkt_arrJonathan Bradley
2025-05-28pk.h: update to 0.5.2Jonathan Bradley
2025-05-28pke: remove event templatesJonathan Bradley
2025-05-22ecs: compile-time-assertJonathan Bradley
2025-05-22ecs: actually don't serialize built-in fontsJonathan Bradley
2025-05-22pke: serialization get base entity over searchingJonathan Bradley
2025-05-22pke: ecs early-exit getting null entity detailsJonathan Bradley
2025-05-21pke: reference FontType via title over uuidJonathan Bradley
2025-05-21pke: component serialization alloc string via valJonathan Bradley
2025-05-21pke: project serialization skip built-in assetsJonathan Bradley
2025-05-21pke: disable hard-coded test ui-boxesJonathan Bradley
2025-05-21pke: project-settings DynArray to pk_arr_tJonathan Bradley
2025-05-21pke: window DynArray to pk_arr_tJonathan Bradley
2025-05-21pke: project first-pass DynArray to pk_arr_tJonathan Bradley