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Jonathan Bradley
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2025-03-14
pke: update pk.h to 0.4.0
Jonathan Bradley
2025-03-13
pke: refactor for tracking padding via lbrt
Jonathan Bradley
2025-03-12
pke: more testing features + more ui flex work
Jonathan Bradley
2025-03-11
checkpoint: pke: static ui flex pre-work
Jonathan Bradley
2025-03-05
pke: MemBkt_Vulkan and transient bkt pass
Jonathan Bradley
2025-03-05
pke: refactor ui texture upload
Jonathan Bradley
2025-03-05
pke: refactor font buffer creation
Jonathan Bradley
2025-03-05
pke: refactor ui buffer creation
Jonathan Bradley
2025-03-04
pke: ui draws on screen as expected
Jonathan Bradley
2025-03-03
pke: dynamic framebuffer length + VkPresentMode
Jonathan Bradley
2025-02-28
pke: checkpoint: vk renames + first-pass ui
Jonathan Bradley
2025-02-27
pke: generate mtsdf for individual svgs
Jonathan Bradley
2025-02-25
pke: EntityType unregister callback on unload
Jonathan Bradley
2025-02-25
pk.h: update to 0.3.0
Jonathan Bradley
2025-02-25
pke: EntityType handle framebuffer length changes
Jonathan Bradley
2025-02-24
pke: font cleanup
Jonathan Bradley
2025-02-24
pke: prelim work for dynamic Swapchain length
Jonathan Bradley
2025-02-24
pke: EntityType swap vertex and index buffer usage
Jonathan Bradley
2025-02-22
pke: required chars unicode 9, 10, 13
Jonathan Bradley
2025-02-20
pke: chkpt: minimum required unicode chars
Jonathan Bradley
2025-02-20
pke: glyph word-wrap on whitespace
Jonathan Bradley
2025-02-20
pke: use appropriate screenpxrange
Jonathan Bradley
2025-02-20
pke: glm include cleanup
Jonathan Bradley
2025-02-19
pke: first-pass unregister string render + cleanup
Jonathan Bradley
2025-02-19
pke: update pk.h to 0.2.2
Jonathan Bradley
2025-02-19
pke: font horizontal spacing
Jonathan Bradley
2025-02-18
pke: font rendering correct glyph transform
Jonathan Bradley
2025-02-17
pke: more mtsdf work, refactor code for debugging
Jonathan Bradley
2025-02-13
pke: add FontRenderSettings + first pass advance
Jonathan Bradley
2025-02-13
pke: track resize events
Jonathan Bradley
2025-02-12
pke: FontTypeSpacing usage and serialization
Jonathan Bradley
2025-02-07
pke: chkpt: store font and glyph geometry
Jonathan Bradley
2025-02-07
pke: FontType minor restructure
Jonathan Bradley
2025-02-06
pke: make glyph settings work with mannequin 7
Jonathan Bradley
2025-02-06
pke: glyph attribute offsets + cleanup
Jonathan Bradley
2025-02-06
pke: enable color blending on present pipeline
Jonathan Bradley
2025-02-06
pke: don't free uninitialized FontType array
Jonathan Bradley
2025-02-05
pke: mtsdf displays, bypass fg/bg not working
Jonathan Bradley
2025-02-04
pke: chkpt: text rendering, no errors but blank
Jonathan Bradley
2025-02-04
pke: use max_align_t
Jonathan Bradley
2025-01-31
pke: first-pass font serialization
Jonathan Bradley
2025-01-30
pke: render and present 2d buffer
Jonathan Bradley
2025-01-30
pke: better imgui teardown handling
Jonathan Bradley
2025-01-30
pke: consolidate duplicated vulkan sampler
Jonathan Bradley
2025-01-30
bucketed-array: teardown when not initialized
Jonathan Bradley
2025-01-29
pke: refactor: reduce image resource var ambiguity
Jonathan Bradley
2025-01-28
pke: remove MAX_FRAMES_IN_FLIGHT
Jonathan Bradley
2025-01-28
pke: cleanup + vulkan validation errors
Jonathan Bradley
2025-01-23
pke: first-pass 2d overlay render pass scaffolding
Jonathan Bradley
2025-01-16
pke: add font asset type
Jonathan Bradley
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