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AgeCommit message (Expand)Author
2025-04-07pke: temp load scene by file pathJonathan Bradley
2025-04-07pke: save and load camera target in scenesJonathan Bradley
2025-04-07pke: saving and loading scenes worksJonathan Bradley
2025-04-07pke: static-ui skip if no root nodesJonathan Bradley
2025-04-07pk.h: update to 0.4.6Jonathan Bradley
2025-04-02pke: checkpoint: major serialization refactorJonathan Bradley
2025-03-31pke: serialize camera instance + camera togetherJonathan Bradley
2025-03-31pke: use exception refJonathan Bradley
2025-03-31pke: parse uuid from scene and project filesJonathan Bradley
2025-03-27pk.h: update to 0.4.5Jonathan Bradley
2025-03-27pke: generate uuid and save to project+scene filesJonathan Bradley
2025-03-27pke: entity type: don't compare mixed indexesJonathan Bradley
2025-03-26pk.h: update to 0.4.4Jonathan Bradley
2025-03-21pke: first-pass level is a collection of scenesJonathan Bradley
2025-03-21pke: cleanup std stream usageJonathan Bradley
2025-03-21pke: rename Parse to DeserializeJonathan Bradley
2025-03-21pke: replace PkeArray with pk_arr_tJonathan Bradley
2025-03-21pke: update pk.h to 0.4.2Jonathan Bradley
2025-03-18pke: refactor PkeArray, typdef count + store bktJonathan Bradley
2025-03-14pke: update pk.h to 0.4.0Jonathan Bradley
2025-03-13pke: refactor for tracking padding via lbrtJonathan Bradley
2025-03-12pke: more testing features + more ui flex workJonathan Bradley
2025-03-11checkpoint: pke: static ui flex pre-workJonathan Bradley
2025-03-05pke: MemBkt_Vulkan and transient bkt passJonathan Bradley
2025-03-05pke: refactor ui texture uploadJonathan Bradley
2025-03-05pke: refactor font buffer creationJonathan Bradley
2025-03-05pke: refactor ui buffer creationJonathan Bradley
2025-03-04pke: ui draws on screen as expectedJonathan Bradley
2025-03-03pke: dynamic framebuffer length + VkPresentModeJonathan Bradley
2025-02-28pke: checkpoint: vk renames + first-pass uiJonathan Bradley
2025-02-27pke: generate mtsdf for individual svgsJonathan Bradley
2025-02-25pke: EntityType unregister callback on unloadJonathan Bradley
2025-02-25pk.h: update to 0.3.0Jonathan Bradley
2025-02-25pke: EntityType handle framebuffer length changesJonathan Bradley
2025-02-24pke: font cleanupJonathan Bradley
2025-02-24pke: prelim work for dynamic Swapchain lengthJonathan Bradley
2025-02-24pke: EntityType swap vertex and index buffer usageJonathan Bradley
2025-02-22pke: required chars unicode 9, 10, 13Jonathan Bradley
2025-02-20pke: chkpt: minimum required unicode charsJonathan Bradley
2025-02-20pke: glyph word-wrap on whitespaceJonathan Bradley
2025-02-20pke: use appropriate screenpxrangeJonathan Bradley
2025-02-20pke: glm include cleanupJonathan Bradley
2025-02-19pke: first-pass unregister string render + cleanupJonathan Bradley
2025-02-19pke: update pk.h to 0.2.2Jonathan Bradley
2025-02-19pke: font horizontal spacingJonathan Bradley
2025-02-18pke: font rendering correct glyph transformJonathan Bradley
2025-02-17pke: more mtsdf work, refactor code for debuggingJonathan Bradley
2025-02-13pke: add FontRenderSettings + first pass advanceJonathan Bradley
2025-02-13pke: track resize eventsJonathan Bradley
2025-02-12pke: FontTypeSpacing usage and serializationJonathan Bradley