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2025-09-16pke: major object lifetime overhaul.Jonathan Bradley
Added pke-test-load-unload to ensure objects are managed as expected.
2025-06-05pk.h: update to 0.6.0 + handle breaking changesJonathan Bradley
2025-05-21pke: physics DynArray to pk_arr_tJonathan Bradley
2025-05-19physics: delete world during teardownJonathan Bradley
2025-05-08pk.h: update to 0.5.0 + some breaking changesJonathan Bradley
2025-03-21pke: replace PkeArray with pk_arr_tJonathan Bradley
2024-11-14add pk.h and major pkmem refactorJonathan Bradley
Completely replaces the memory module with pkmem pkmem is a newer implementation of the same bucket memory structure. Also includes replacing pkstr.h with pk.h's pkstr
2024-01-10checkpoint - handle breaking ECS changes - compilesJonathan Bradley
2023-12-23plugin checkpoint - multiple plugins and collision callbacksJonathan Bradley
2023-11-15cleanupJonathan Bradley
2023-11-15ECS_Tick got removed after rebase and realign gravityJonathan Bradley
2023-11-15Add quick toggle for enabling/disabling collision callbackJonathan Bradley
2023-11-15buggy - add custom btOverlapFilterCallbackJonathan Bradley
2023-11-15use model for collision + refactor physics init and rigidbody creationJonathan Bradley