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path: root/src/main.cpp
AgeCommit message (Expand)Author
2023-11-08register inputs after ImGui since ImGui blocks inputJonathan Bradley
2023-10-20Remove expired unhandled eventsJonathan Bradley
2023-10-20tweak shouldRender logic so that waiting for vsync makes more senseJonathan Bradley
2023-10-17large refactor for tick rate and handling vkPresentModeJonathan Bradley
2023-10-16checkpoint - get current monitor's refresh rateJonathan Bradley
2023-10-11checkpoint for handling player inputJonathan Bradley
2023-10-09move GameSettingsJonathan Bradley
2023-10-09Final memory management item for now - everything cleaned up before exitJonathan Bradley
2023-10-09bucket teardownJonathan Bradley
2023-10-06Memory management - ctors and dtorsJonathan Bradley
2023-10-06Asset Manager debug printJonathan Bradley
2023-10-06debug print memory buckets on shutdownJonathan Bradley
2023-09-08init and teardown EntityTypeJonathan Bradley
2023-09-06cleanup naming conventions and header defsJonathan Bradley
2023-09-06first pass add ImGui consoleJonathan Bradley
2023-09-06first pass add ecsJonathan Bradley
2023-08-25impelemented imgui sans input handlingJonathan Bradley
2023-08-24add commandBuffer, semaphores, and fence - no binding yetJonathan Bradley
2023-08-22catch thrown stringsJonathan Bradley
2023-08-22handle SIGTERMJonathan Bradley
2023-08-12added game loop with render syncJonathan Bradley
2023-08-10asset manager first passJonathan Bradley
2023-07-01add windowJonathan Bradley
2023-06-28add CMakeLists.txt with vulkan, glfw3, and imguiJonathan Bradley