| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-10-06 | Memory management - ctors and dtors | Jonathan Bradley |
| 2023-10-06 | Asset Manager debug print | Jonathan Bradley |
| 2023-10-06 | debug print memory buckets on shutdown | Jonathan Bradley |
| 2023-09-08 | init and teardown EntityType | Jonathan Bradley |
| 2023-09-06 | cleanup naming conventions and header defs | Jonathan Bradley |
| 2023-09-06 | first pass add ImGui console | Jonathan Bradley |
| 2023-09-06 | first pass add ecs | Jonathan Bradley |
| 2023-08-25 | impelemented imgui sans input handling | Jonathan Bradley |
| 2023-08-24 | add commandBuffer, semaphores, and fence - no binding yet | Jonathan Bradley |
| 2023-08-22 | catch thrown strings | Jonathan Bradley |
| 2023-08-22 | handle SIGTERM | Jonathan Bradley |
| 2023-08-12 | added game loop with render sync | Jonathan Bradley |
| 2023-08-10 | asset manager first pass | Jonathan Bradley |
| 2023-07-01 | add window | Jonathan Bradley |
| 2023-06-28 | add CMakeLists.txt with vulkan, glfw3, and imgui | Jonathan Bradley |
