| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-01-16 | dead code | Jonathan Bradley | |
| 2024-01-10 | checkpoint - major ECS interface refactor | Jonathan Bradley | |
| 2023-12-23 | plugin checkpoint - multiple plugins and collision callbacks | Jonathan Bradley | |
| 2023-12-11 | replace handles with union struct | Jonathan Bradley | |
| 2023-11-15 | buggy - add custom btOverlapFilterCallback | Jonathan Bradley | |
| 2023-11-15 | use convex polyhedron for debug wireframe - buggy but functional | Jonathan Bradley | |
| 2023-11-15 | default and instance-specific mass | Jonathan Bradley | |
| 2023-11-15 | use model for collision + refactor physics init and rigidbody creation | Jonathan Bradley | |
| 2023-11-15 | don't convert bullet to glm unless needed | Jonathan Bradley | |
| 2023-11-15 | checkpoint - remove InstPos from CompInstance | Jonathan Bradley | |
| 2023-11-15 | checkpoint - physics is working but messy | Jonathan Bradley | |
| 2023-11-03 | rebuild instance buffers as they become oversized | Jonathan Bradley | |
| 2023-10-02 | instancing now works as intended | Jonathan Bradley | |
| 2023-09-27 | align render-time binding indexes with pipeline layout | Jonathan Bradley | |
| 2023-09-27 | checkpoint - EntityType descriptor pool and descriptor sets | Jonathan Bradley | |
| 2023-09-26 | update instance buffer & handle camera on window resize | Jonathan Bradley | |
| 2023-09-14 | Load model textures checkpoint. | Jonathan Bradley | |
| Refactors some Vulkan items related to CompGrBinds and EntityTypes. Adds some Vulkan globals related to textures. Adds a number of placeholder items: - Iffy use of setting Vulkan globals on instanced structs. - Unimplemented and inaccurate shaders - Iffy gltf sub-buffer logic (ignores vertex color data) - MipMap TODOs - TextureArray TODOs | |||
| 2023-09-12 | load gltf files - no shaders yet | Jonathan Bradley | |
| 2023-09-06 | first pass removing entities | Jonathan Bradley | |
| 2023-09-06 | type-safe handle max value cleanup | Jonathan Bradley | |
| 2023-09-06 | instancing checkpoint | Jonathan Bradley | |
| 2023-09-06 | bucket cleanup | Jonathan Bradley | |
| 2023-09-06 | add first graphics binding component | Jonathan Bradley | |
