| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-08-15 | add shaders | Jonathan Bradley | |
| 2023-08-12 | added game loop with render sync | Jonathan Bradley | |
| 2023-08-12 | add render + pre + post | Jonathan Bradley | |
| 2023-08-12 | added pkeSettings | Jonathan Bradley | |
| 2023-08-12 | upload shader | Jonathan Bradley | |
| 2023-08-12 | CAFE_BABE macro | Jonathan Bradley | |
| 2023-08-12 | replace some std::vector instances | Jonathan Bradley | |
| 2023-08-12 | Add DynamicArray | Jonathan Bradley | |
| 2023-08-12 | PkeNew<T> takes a count, not size | Jonathan Bradley | |
| 2023-08-10 | asset manager first pass | Jonathan Bradley | |
| 2023-08-10 | add macros | Jonathan Bradley | |
| 2023-08-08 | memory add flush function | Jonathan Bradley | |
| 2023-08-08 | memory cleanup and track bucket transience | Jonathan Bradley | |
| We want to make sure that if a user calls PkeNew, the determined bucket is not a transient one. | |||
| 2023-08-08 | memory assert bucket and check the ptr itself | Jonathan Bradley | |
| 2023-08-08 | memory cleanup and require size for deleting the pointer | Jonathan Bradley | |
| 2023-08-08 | first pass memory buckets | Jonathan Bradley | |
| 2023-08-07 | framebuffer resize callback | Jonathan Bradley | |
| 2023-08-05 | create swapchain | Jonathan Bradley | |
| 2023-08-05 | create logical device | Jonathan Bradley | |
| 2023-07-10 | create surface and pick physical device | Jonathan Bradley | |
| 2023-07-10 | vulkan debug report callback | Jonathan Bradley | |
| 2023-07-01 | add window | Jonathan Bradley | |
| 2023-06-28 | add CMakeLists.txt with vulkan, glfw3, and imgui | Jonathan Bradley | |
| 2023-06-28 | add .gitignore | Jonathan Bradley | |
