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-rw-r--r--src/camera.cpp6
-rw-r--r--src/camera.hpp8
-rw-r--r--src/game.cpp10
-rw-r--r--src/window.cpp4
4 files changed, 14 insertions, 14 deletions
diff --git a/src/camera.cpp b/src/camera.cpp
index d22f4e4..984f106 100644
--- a/src/camera.cpp
+++ b/src/camera.cpp
@@ -14,7 +14,7 @@ PkeCamera NullCamera {
.rot = glm::quat(1.f, 0.f, 0.f, 0.f),
.target = glm::vec3(0.f),
.type = PKE_CAMERA_TYPE_ORTHOGONAL,
- .orientation = PKE_CAMERA_ORIENTATION_TARGET,
+ .view = PKE_CAMERA_VIEW_TARGET,
.stale = PKE_CAMERA_STALE_ALL,
.phys = {
.inst = nullptr,
@@ -96,7 +96,7 @@ void PkeCamera_AttachToInstance(CameraHandle cameraHandle, CompInstance *inst) {
new (cam.phys.constraint) btPoint2PointConstraint(*cam.phys.inst->bt.rigidBody, *inst->bt.rigidBody, btVector3(0.f, 0.f, 0.f), cameraOffset);
BtDynamicsWorld->addConstraint(cam.phys.constraint);
- cam.orientation = PKE_CAMERA_ORIENTATION_TARGET;
+ cam.view = PKE_CAMERA_VIEW_TARGET;
cam.stale = PKE_CAMERA_STALE_POSROT;
}
@@ -126,7 +126,7 @@ void PkeCamera_Destroy(CameraHandle cameraHandle) {
cam.rot = glm::quat{};
cam.target = glm::vec3(0);
cam.type = PkeCameraType_MAX;
- cam.orientation = PkeCameraOrientation_MAX;
+ cam.view = PkeCameraView_MAX;
cam.stale = PkeCameraStaleFlags_MAX;
cam.phys.inst = CAFE_BABE(CompInstance);
cam.phys.constraint = CAFE_BABE(btTypedConstraint);
diff --git a/src/camera.hpp b/src/camera.hpp
index ed21185..19e9da8 100644
--- a/src/camera.hpp
+++ b/src/camera.hpp
@@ -9,7 +9,7 @@
#include <cstdint>
TypeSafeInt_Const_Expr(PkeCameraType, uint8_t, 0xFF);
-TypeSafeInt_Const_Expr(PkeCameraOrientation, uint8_t, 0xFF);
+TypeSafeInt_Const_Expr(PkeCameraView, uint8_t, 0xFF);
TypeSafeInt_Const_Expr(PkeCameraStaleFlags, uint8_t, 0xFF);
struct CameraHandle : public PkeHandle {};
@@ -19,8 +19,8 @@ constexpr CameraHandle CameraHandle_MAX = CameraHandle{};
constexpr PkeCameraType PKE_CAMERA_TYPE_PERSPECTIVE = PkeCameraType{1 << 0};
constexpr PkeCameraType PKE_CAMERA_TYPE_ORTHOGONAL = PkeCameraType{1 << 1};
-constexpr PkeCameraOrientation PKE_CAMERA_ORIENTATION_TARGET = PkeCameraOrientation{1 << 0};
-constexpr PkeCameraOrientation PKE_CAMERA_ORIENTATION_FREE = PkeCameraOrientation{1 << 1};
+constexpr PkeCameraView PKE_CAMERA_VIEW_TARGET = PkeCameraView{1 << 0};
+constexpr PkeCameraView PKE_CAMERA_VIEW_FREE = PkeCameraView{1 << 1};
constexpr PkeCameraStaleFlags PKE_CAMERA_STALE_POS = PkeCameraStaleFlags{1 << 0};
constexpr PkeCameraStaleFlags PKE_CAMERA_STALE_ROT = PkeCameraStaleFlags{1 << 1};
@@ -34,7 +34,7 @@ struct PkeCamera : public Entity_Base {
glm::quat rot = glm::quat{};
glm::vec3 target = glm::vec3(0);
PkeCameraType type = PkeCameraType_MAX;
- PkeCameraOrientation orientation = PkeCameraOrientation_MAX;
+ PkeCameraView view = PkeCameraView_MAX;
PkeCameraStaleFlags stale = PkeCameraStaleFlags_MAX;
struct Phys {
CompInstance *inst = nullptr;
diff --git a/src/game.cpp b/src/game.cpp
index 00e7edc..4390202 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -83,8 +83,8 @@ void SerializeCamera(std::ostringstream &stream, const PkeCamera &cam) {
if (cam.type != c.type) {
stream << PKE_FILE_CAMERA_TYPE << int(static_cast<PkeCameraType_T>(cam.type)) << std::endl;
}
- if (cam.orientation != c.orientation) {
- stream << PKE_FILE_CAMERA_ORIENTATION << int(static_cast<PkeCameraOrientation_T>(cam.orientation)) << std::endl;
+ if (cam.view != c.view) {
+ stream << PKE_FILE_CAMERA_ORIENTATION << int(static_cast<PkeCameraView_T>(cam.view)) << std::endl;
}
if (cam.isPrimary != c.isPrimary) {
stream << PKE_FILE_CAMERA_IS_PRIMARY << cam.isPrimary << std::endl;
@@ -161,7 +161,7 @@ void ParseCamera(PkeLevel *level, std::ifstream &stream) {
auto &rCam = PkeCamera_Register(instPos);
rCam.target = cam.target;
rCam.type = cam.type;
- rCam.orientation = cam.orientation;
+ rCam.view = cam.view;
rCam.isPrimary = cam.isPrimary;
PkeLevel_RegisterCamera(level->levelHandle, rCam.camHandle);
if (rCam.isPrimary == true) {
@@ -221,10 +221,10 @@ void ParseCamera(PkeLevel *level, std::ifstream &stream) {
}
if (strncmp(readLine, PKE_FILE_CAMERA_ORIENTATION, strlen(PKE_FILE_CAMERA_ORIENTATION)) == 0) {
uint64_t prefixLen = strlen(PKE_FILE_CAMERA_ORIENTATION);
- PkeCameraOrientation_T handle_t;
+ PkeCameraView_T handle_t;
STR2NUM_ERROR result = str2num(handle_t, readLine + prefixLen);
assert(result == STR2NUM_ERROR::SUCCESS);
- cam.orientation = PkeCameraOrientation{handle_t};
+ cam.view = PkeCameraView{handle_t};
continue;
}
if (strncmp(readLine, PKE_FILE_CAMERA_IS_PRIMARY, strlen(PKE_FILE_CAMERA_IS_PRIMARY)) == 0) {
diff --git a/src/window.cpp b/src/window.cpp
index 61e7098..1d27664 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -911,9 +911,9 @@ void UpdateCamera() {
UBO.model = glm::translate(glm::mat4(1.f), ActiveCamera->pos);
}
if (bool(ActiveCamera->stale & PKE_CAMERA_STALE_ROT)) {
- if (bool(ActiveCamera->orientation == PKE_CAMERA_ORIENTATION_FREE)) {
+ if (bool(ActiveCamera->view == PKE_CAMERA_VIEW_FREE)) {
UBO.view = glm::mat4_cast(ActiveCamera->rot);
- } else if (bool(ActiveCamera->orientation == PKE_CAMERA_ORIENTATION_TARGET)) {
+ } else if (bool(ActiveCamera->view == PKE_CAMERA_VIEW_TARGET)) {
UBO.view = glm::lookAt(glm::vec3(0), ActiveCamera->pos - ActiveCamera->target, glm::vec3(0.f, 1.f, 0.f));
}
}