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-rw-r--r--assets/shaders/glyph.frag1
-rw-r--r--src/font.cpp16
-rw-r--r--src/window.cpp5
3 files changed, 14 insertions, 8 deletions
diff --git a/assets/shaders/glyph.frag b/assets/shaders/glyph.frag
index 5387f4e..867c58c 100644
--- a/assets/shaders/glyph.frag
+++ b/assets/shaders/glyph.frag
@@ -19,5 +19,4 @@ void main() {
float screenPxDistance = in_width * (sd - 0.5);
float opacity = clamp(screenPxDistance + 0.5, 0.0, 1.0);
out_color = mix(in_bg_color, in_fg_color, opacity);
- out_color = msd;
}
diff --git a/src/font.cpp b/src/font.cpp
index c966636..2365897 100644
--- a/src/font.cpp
+++ b/src/font.cpp
@@ -25,14 +25,20 @@ struct FontTypeData {
} ftd;
struct FontInstanceBufferItem {
- glm::vec4 bg_color;
glm::vec4 fg_color;
+ glm::vec4 bg_color;
glm::vec2 sprite_region_min;
glm::vec2 sprite_region_max;
float width;
};
-const VkDeviceSize instance_buffer_item_size = (sizeof(glm::vec4) * 2) + (sizeof(glm::vec2) * 2) + sizeof(float);
+const VkDeviceSize instance_buffer_item_size = 0
+ + sizeof(glm::vec4)
+ + sizeof(glm::vec4)
+ + sizeof(glm::vec2)
+ + sizeof(glm::vec2)
+ + sizeof(float)
+ + 0;
// BucketContainer<FontType, TextRenderHandle, 2> bktFont;
@@ -967,8 +973,10 @@ FontRender FontType_AddStringRender(FontTypeIndex idx_ft, pk_cstr cstr) {
submitInfo.pCommandBuffers = &tmpBufferDetails.cmdBuffer;
submitInfo.signalSemaphoreCount = 0;
submitInfo.pSignalSemaphores = nullptr;
- vkQueueSubmit(tmpBufferDetails.queue, 1, &submitInfo, nullptr);
- vkQueueWaitIdle(tmpBufferDetails.queue);
+ vkResult = vkQueueSubmit(tmpBufferDetails.queue, 1, &submitInfo, nullptr);
+ assert(vkResult == VK_SUCCESS);
+ vkResult = vkQueueWaitIdle(tmpBufferDetails.queue);
+ assert(vkResult == VK_SUCCESS);
}
PKVK_EndBuffer(tmpBufferDetails);
diff --git a/src/window.cpp b/src/window.cpp
index ecaea14..5a3e2cb 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -1806,14 +1806,13 @@ void CreateGraphicsPipelines() {
// vertex - in_atlas_size
vertAttrDesc_glyph[index].binding = 2;
vertAttrDesc_glyph[index].format = VK_FORMAT_R32G32_SFLOAT;
- vertAttrDesc_glyph[index].offset = offset;
- offset += sizeof(glm::vec2);
+ vertAttrDesc_glyph[index].offset = 0;
index += 1;
// instance - in_fg_color
vertAttrDesc_glyph[index].binding = 3;
vertAttrDesc_glyph[index].format = VK_FORMAT_R32G32B32A32_SFLOAT;
- vertAttrDesc_glyph[index].offset = 0;
+ vertAttrDesc_glyph[index].offset = offset;
offset += sizeof(glm::vec4);
index += 1;