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-rw-r--r--src/game.cpp4
-rw-r--r--src/game.hpp10
-rw-r--r--src/window.cpp14
3 files changed, 16 insertions, 12 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 8e9aad5..4de3f04 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1,6 +1,10 @@
#include "game.hpp"
+#include "helpers.hpp"
+#include "components.hpp"
+#include "entities.hpp"
+#include "dynamic-array.hpp"
#include "imgui.h"
#include "vendor/glm_include.hpp"
#include "game-settings.hpp"
diff --git a/src/game.hpp b/src/game.hpp
index 17662e8..05f22e5 100644
--- a/src/game.hpp
+++ b/src/game.hpp
@@ -2,16 +2,6 @@
#define PKE_GAME_HPP
#include <chrono>
-#include <cstdint>
-#include <fstream>
-
-#include "asset-manager.hpp"
-#include "ecs.hpp"
-#include "entities.hpp"
-#include "event.hpp"
-#include "helpers.hpp"
-#include "memory.hpp"
-#include "window.hpp"
using GameTimeDuration = std::chrono::duration<int64_t, std::nano>;
using GameTimePoint = std::chrono::steady_clock::time_point;
diff --git a/src/window.cpp b/src/window.cpp
index 49d0b05..ec8eba9 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -1,12 +1,22 @@
#define GLFW_INCLUDE_NONE
#define GLFW_INCLUDE_VULKAN
+#include "asset-manager.hpp"
+#include "ecs.hpp"
+#include "entities.hpp"
+#include "event.hpp"
+#include "game-settings.hpp"
+#include "helpers.hpp"
+#include "memory.hpp"
+#include "static/cube.hpp"
#include "window.hpp"
#include "glm/ext/matrix_transform.hpp"
#include "glm/gtc/matrix_transform.hpp"
-#include "game-settings.hpp"
-#include "static/cube.hpp"
+
+#include <cstdint>
+#include <fstream>
+
#define NELEMS(x) (sizeof(x) / sizeof((x)[0]))