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authorJonathan Bradley <jcb@pikum.xyz>2025-09-09 16:05:14 -0400
committerJonathan Bradley <jcb@pikum.xyz>2025-09-09 16:05:14 -0400
commit5daa12fed0449a7811fc25ec62236bc060a56fa7 (patch)
tree5af5ff1c4de2ab49dd4d1db9934b3b4ee34a54c2 /tests/pke-test-dummy.cpp
parentc40277cd665e04d300ea839a1dd2ff675655f5fb (diff)
pke: first-pass promote pke_level over pke_scene
Major runtime ownership overhaul (scene -> level). Major ecs 'marked for removal' overhaul, ensuring that entities and their components are actually being removed when levels are unloaded.
Diffstat (limited to 'tests/pke-test-dummy.cpp')
-rw-r--r--tests/pke-test-dummy.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/pke-test-dummy.cpp b/tests/pke-test-dummy.cpp
index efd1ff7..e8c34ba 100644
--- a/tests/pke-test-dummy.cpp
+++ b/tests/pke-test-dummy.cpp
@@ -6,6 +6,7 @@
#include "ecs.hpp"
#include "physics.hpp"
#include "pk.h"
+#include "player-input.hpp"
#include "scene.hpp"
#include "static-ui.hpp"
#include "thread-pool.hpp"