diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2023-11-28 14:42:02 -0500 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2023-11-28 14:42:02 -0500 |
| commit | 6d9bea3e71137a94ba64fd0b5661d341304b2dc1 (patch) | |
| tree | e7b67115a7b5cb6358dc961e63d5e16be20cd99d /src/window.hpp | |
| parent | 662e13106e2f726e47d09dc66c01d9449eceb623 (diff) | |
refactor core game loop out of main.cpp and into game.cpp
Diffstat (limited to 'src/window.hpp')
| -rw-r--r-- | src/window.hpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/window.hpp b/src/window.hpp index 83f7e68..0194a18 100644 --- a/src/window.hpp +++ b/src/window.hpp @@ -8,6 +8,7 @@ #include "imgui.h" #include "memory.hpp" #include "ecs.hpp" +#include "window-types.hpp" #include "glm/mat4x4.hpp" #include <cstring> @@ -46,11 +47,6 @@ extern VkRenderPass presentRenderPass; extern VkRenderPass renderRenderPass; extern VkSampleCountFlagBits renderSampleCount; -struct PKEWindowProperties { - unsigned int width = 1280; - unsigned int height = 720; -}; - struct UniformBufferObject { glm::mat4 model; glm::mat4 view; |
