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authorJonathan Bradley <jcb@pikum.xyz>2025-03-21 20:54:14 -0400
committerJonathan Bradley <jcb@pikum.xyz>2025-03-21 21:40:21 -0400
commit677a3cbec2f7908ee0897b97d508a6bd66a0a344 (patch)
treefc88b21dd61dbb10dd8b5c8aef73702d15514f00 /src/scene-types.hpp
parentcae76dd98e301a4560bb46ecb59b5952dff04149 (diff)
pke: first-pass level is a collection of scenes
Diffstat (limited to 'src/scene-types.hpp')
-rw-r--r--src/scene-types.hpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/scene-types.hpp b/src/scene-types.hpp
new file mode 100644
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+++ b/src/scene-types.hpp
@@ -0,0 +1,18 @@
+#ifndef PKE_SCENE_TYPES_HPP
+#define PKE_SCENE_TYPES_HPP
+
+#include "pk.h"
+#include "components.hpp"
+#include "camera.hpp"
+
+const uint8_t SCENE_NAME_MAX_LEN = 16;
+#define pke_scene_name_printf_format "%16s"
+
+struct pke_scene : public Entity_Base {
+ pk_str file_path = {};
+ char name[SCENE_NAME_MAX_LEN] = {'\0'};
+ SceneHandle scene_handle = SceneHandle_MAX;
+ pk_arr_t<CameraHandle> cameras;
+};
+
+#endif /* PKE_SCENE_TYPES_HPP */