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authorJonathan Bradley <jcb@pikum.xyz>2023-09-06 14:46:44 -0400
committerJonathan Bradley <jcb@pikum.xyz>2023-09-06 17:24:27 -0400
commite44281b87fed03b8552a5ebd9f6a9d3a1a2a93a8 (patch)
treec25adedcd39979805c5d88c69c826071efdcb40d /src/game.hpp
parent8f89b7146db95fb0613683fa8d1e89ed3db1f167 (diff)
refactor imgui editor stuff
Diffstat (limited to 'src/game.hpp')
-rw-r--r--src/game.hpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game.hpp b/src/game.hpp
index d8e1833..b780b4a 100644
--- a/src/game.hpp
+++ b/src/game.hpp
@@ -7,6 +7,7 @@
#include "event.hpp"
#include "imgui.h"
#include "ecs.hpp"
+#include "window.hpp"
using GameTimeDuration = std::chrono::duration<int64_t, std::nano>;
using GameTimePoint = std::chrono::steady_clock::time_point;
@@ -22,6 +23,10 @@ struct GameSettings {
int64_t minFPS = 20;
double deltaPerFrame = 1 / double(targetFPS);
double minimumDeltaPerFrame = 1 / double(minFPS);
+ struct {
+ bool isShowingConsole = true;
+ bool isShowingEntityList = true;
+ } editorSettings;
};
extern GameSettings pkeSettings;