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authorJonathan Bradley <jcb@pikum.xyz>2023-08-12 21:35:47 -0400
committerJonathan Bradley <jcb@pikum.xyz>2023-08-12 21:35:47 -0400
commitb8e2c6ccbc75e39ccc08b84f90102d4a9a3d884b (patch)
tree90ecad1e1c864c31b5b33b0f7f4b1dcca2efc420 /src/game.hpp
parent6f53c63454657d076221ad4228215e7812f1e4db (diff)
added pkeSettings
Diffstat (limited to 'src/game.hpp')
-rw-r--r--src/game.hpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/game.hpp b/src/game.hpp
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+++ b/src/game.hpp
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+#ifndef PKE_GAME_HPP
+#define PKE_GAME_HPP
+
+#include <chrono>
+#include <cstdint>
+
+using GameTimeDuration = std::chrono::duration<int64_t, std::nano>;
+using GameTimePoint = std::chrono::steady_clock::time_point;
+
+struct GameSettings {
+ bool isGameRunning = true;
+ bool isGamePaused = false;
+ bool isFramerateUnlocked = true;
+ int64_t targetFPS = 144;
+ GameTimeDuration nanosecondsPerFrame = GameTimeDuration(std::chrono::nanoseconds::period::den / targetFPS);
+};
+
+extern GameSettings pkeSettings;
+
+#endif /* PKE_GAME_HPP */