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authorJonathan Bradley <jcb@pikum.xyz>2023-11-28 14:42:02 -0500
committerJonathan Bradley <jcb@pikum.xyz>2023-11-28 14:42:02 -0500
commit6d9bea3e71137a94ba64fd0b5661d341304b2dc1 (patch)
treee7b67115a7b5cb6358dc961e63d5e16be20cd99d /src/game.hpp
parent662e13106e2f726e47d09dc66c01d9449eceb623 (diff)
refactor core game loop out of main.cpp and into game.cpp
Diffstat (limited to 'src/game.hpp')
-rw-r--r--src/game.hpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game.hpp b/src/game.hpp
index a449ed4..d28bc9c 100644
--- a/src/game.hpp
+++ b/src/game.hpp
@@ -1,6 +1,9 @@
#ifndef PKE_GAME_HPP
#define PKE_GAME_HPP
+#include "window-types.hpp"
+
+void Game_Main(PKEWindowProperties *windowProps);
void Game_Init();
void Game_Tick(double delta);
void Game_Teardown();